Weasel Presents: NAZIS! (WWHC: Axis & Abaddon) v1.01

Weasel Presents: NAZIS! (WWHC: Axis & Abaddon) v1.01

Nazis, nazis, and more nazis. This mod replaces ALL Doom 2 enemies with SS, Afrika Korps, and other Wolfenstein-inspired (but not directly recreated) enemies...

Filenames
ww-nazis.pk3
Size
10.79 MB
MD5
8b16ab53cd4d4e2ec44f7044ee6a0961
SHA-1
7bba2243a401defac55f1890c52d8358682e5bc2
SHA-256
28f94284166a2e52e78aafae0135b463783da21753949288c85447183380172b
WAD Type
PK3
IWAD
Doom II
Engines
ZDoom
Lumps
1672
Maps
TITLEMAP

Read Me

===========================================================================
Archive Maintainer      : Weapon/enemy/gameplay mod, Combos directory
                          please
Update to               : ww-nazis.zip
Advanced engine needed  : ZDoom SVN r3212 or higher
Primary purpose         : Single play
===========================================================================
Title                   : Weasel Presents: NAZIS! (WWHC: Axis & Abaddon) v1.01
Filename                : ww-nazis.pk3
Release date            : 9/13/2011
Author                  : wildweasel
Email Address           : [email protected]
Other Files By Author   : wwhc-diaz, ww-style
Misc. Author Info       : I now run a ZDoom weapon-making tutorial site:
                          http://gunlabs.blogspot.com/

Description             : Nazis, nazis, and more nazis. This mod replaces
                          ALL Doom 2 enemies with SS, Afrika Korps, and
                          other Wolfenstein-inspired (but not directly
                          recreated) enemies, as well as new World War
                          2-era weaponry. I recommend playing with Epic2.
						  v1.01 release fixes a huge problem with Gretel.

Additional Credits to   : Woolie Wool, DavidPH, among others - see
                          ww-nazis-lore.txt for full list
===========================================================================
* What is included *

New levels              : None - weapons and enemies only
Sounds                  : Yes
Music                   : Yes, new title screen music
Graphics                : Yes
Dehacked/BEX Patch      : ZDoom Decorate scripts included
Demos                   : Unneeded with included titlemap
Other                   : Appropriate ZDoom definition files
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : n/a
Single Player           : Designed for
Cooperative 2-4 Player  : Theoretically supported but currently broken
Deathmatch 2-4 Player   : Untested but see no reason why it shouldn't work
Other game styles       : None
Difficulty Settings     : Redefined; now scales enemy aggression as well as
						  bullet flight speed and damage to the player.


* Construction *

Base                    : ww-ana.wad, DDD.wad by Woolie Wool
Build Time              : Three months
Editor(s) used          : SLADE 3.0.2, Paint Shop Pro 9, GoldWave,
                          ChaosEdit, Notepad++
Known Bugs              : Shouldn't be any with all the testing I did
May Not Run With...     : Skulltag (really hope this changes soon)


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have 
received permission from the original authors of most of the modified or included
content in this file to allow further distribution, and for those that I didn't
ask, feel free to contact me and I'll see about replacing any content you might
have a problem with.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

TITLEMAP

TITLEMAP

Deathmatch Spawns
0
Co-op Spawns
1