Weasel Presents: NAZIS! (WWHC: Axis & Abaddon) v1.01
Nazis, nazis, and more nazis. This mod replaces ALL Doom 2 enemies with SS, Afrika Korps, and other Wolfenstein-inspired (but not directly recreated) enemies...
Filenames
ww-nazis.pk3
Size
10.79 MB
MD5
8b16ab53cd4d4e2ec44f7044ee6a0961
SHA-1
7bba2243a401defac55f1890c52d8358682e5bc2
SHA-256
28f94284166a2e52e78aafae0135b463783da21753949288c85447183380172b
WAD Type
PK3
IWAD
Doom II
Engines
ZDoom
Lumps
1672
Maps
TITLEMAP
Download
Read Me
=========================================================================== Archive Maintainer : Weapon/enemy/gameplay mod, Combos directory please Update to : ww-nazis.zip Advanced engine needed : ZDoom SVN r3212 or higher Primary purpose : Single play =========================================================================== Title : Weasel Presents: NAZIS! (WWHC: Axis & Abaddon) v1.01 Filename : ww-nazis.pk3 Release date : 9/13/2011 Author : wildweasel Email Address : [email protected] Other Files By Author : wwhc-diaz, ww-style Misc. Author Info : I now run a ZDoom weapon-making tutorial site: http://gunlabs.blogspot.com/ Description : Nazis, nazis, and more nazis. This mod replaces ALL Doom 2 enemies with SS, Afrika Korps, and other Wolfenstein-inspired (but not directly recreated) enemies, as well as new World War 2-era weaponry. I recommend playing with Epic2. v1.01 release fixes a huge problem with Gretel. Additional Credits to : Woolie Wool, DavidPH, among others - see ww-nazis-lore.txt for full list =========================================================================== * What is included * New levels : None - weapons and enemies only Sounds : Yes Music : Yes, new title screen music Graphics : Yes Dehacked/BEX Patch : ZDoom Decorate scripts included Demos : Unneeded with included titlemap Other : Appropriate ZDoom definition files Other files required : None * Play Information * Game : Doom Map # : n/a Single Player : Designed for Cooperative 2-4 Player : Theoretically supported but currently broken Deathmatch 2-4 Player : Untested but see no reason why it shouldn't work Other game styles : None Difficulty Settings : Redefined; now scales enemy aggression as well as bullet flight speed and damage to the player. * Construction * Base : ww-ana.wad, DDD.wad by Woolie Wool Build Time : Three months Editor(s) used : SLADE 3.0.2, Paint Shop Pro 9, GoldWave, ChaosEdit, Notepad++ Known Bugs : Shouldn't be any with all the testing I did May Not Run With... : Skulltag (really hope this changes soon) * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of most of the modified or included content in this file to allow further distribution, and for those that I didn't ask, feel free to contact me and I'll see about replacing any content you might have a problem with. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors