UAC - Mutation Complex.V1

UAC - Mutation Complex.V1

This WAD started out as a way of loosing boredom, and I've never attempted to create a Skulltag Single Player map, so I wanted to see what I could do do.. An...

Filenames
uacmcv1.wad
Size
971.01 KB
MD5
6104a4c4b4257fe4ef05e58038f03a99
SHA-1
7b613a18f6ce3e9f27ab30a915e615a4bb2b7962
SHA-256
984071d82ec2e08825b3bf7e24241b05f81448624e945c900a9daccb1a36b317
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
24
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Skulltag
Primary purpose         : Single Player
===========================================================================

Title                   : UAC - Mutation Complex.V1
Filename                : UACMCv1.wad
Release date            : July 6th 2006
Author                  : Lee Stokoe - <Cacodemon>
Email Address           : [email protected]
Other Files By Author   : Quite a few, most uncompleted.

			  RBDM: Map02 - Burial Grounds
				Map07 - Dead Plains
				Map10 - The Ruins

Misc. Author Info       : 16 Year old Doomer and mapper (obviously).

Description             : This WAD started out as a way of loosing boredom, and I've never
			  attempted to create a Skulltag Single Player map, so I wanted to
			  see what I could do do.. And well, this came out...

			  Basicly, what this map is about is the original Doom monsters
			  have been taken to a "Mutation Complex" to be tested on, and
			  the Skulltag monster's act as the "Mutated" monsters, I know it's
			  rather random, but it was a way to loose boredom.

			  Anyway I hope you enjoy it. >:) It took a while to finish.

Additional Credits to   : iD software, Skulltag (for the textures, monsters, weapons, pickups, etc:),
			  DooMBuilder and XWE.

			  Also I'd like to thank WhiteKnight for testing. :)
			  
===========================================================================
* What is included *
===========================================================================
New levels              : Yes, Map01 replacement.
Sounds                  : Other than Skulltag's stuff, No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO, ANIMDEFS
			   
* Play Information *
Game                    : DOOM2
Map #                   : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes (but I wouldnt recommend it)
Deathmatch 2-4 Player   : No

Difficulty Settings     : Yes

This map will be impossible to do in Nightmare mode due to ammo shortage, but it wont
be a problem if you have item respawn on.

===========================================================================
* Construction *
===========================================================================
Base                    : New level from scratch
Build Time              : 11 Day's.
Editor(s) used          : DooMBuilder and XWE.

Known Bugs              : None known.		 
			    
May Not Run With...     : Doom.wad

===========================================================================
* Copyright / Permissions *
===========================================================================
Authors may NOT use the contents of this file as a base for modification.

You MAY distribute this file, provided you include this text file, with
no modifications.

You may distribute this file in any electronic format (BBS, Diskette, CD, etc)
as long as you include this file intact.

===========================================================================
* Where to get the file that this text file describes *
===========================================================================

www.relentlessbeating.com/caco

And other mirror's.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4