copper.wad
copper.wad is a WAD2
Filenames
copper.wad
Size
539.82 KB
MD5
eb2bd831e01f418090c7139a784bf222
SHA-1
7996707314d558fb536fb6805bab734fdc00528a
SHA-256
ac2e467cb28ad8d5c9aace20beedd32faf42c3c1647bcf59910294eb383652e9
WAD Type
WAD2
IWAD
Unknown
Engines
Unknown
Lumps
84
Download
Read Me
Title : copper.wad Filename : copper.zip Date : 02/26/97 Author : Noel Weer (http://www.ice.net/~nsweer/) Email : [email protected] Thanks : The guys at id, of course... Mads Bondo Dydensborg ([email protected]) Mipdip15 Type of Mod ----------- Quake C : no, but see below Sound : no, but see below MDL : no Graphic : YES, well it is a new texture arrangement Format of QuakeC ---------------- unified diff : n/a context diff : n/a .qc files : n/a progs.dat : n/a Description of the Modification ------------------------------- I liked a lot of the look of the textures in Metal.wad, and I noticed there was a strong similarity in look and feel with some other non-cop textures. I decided there may be enough to get a full copper based wad together, and went for it. I did NOT input any new textures, I simply created a new mix of previous textures. How to Install the Modification ------------------------------- Just put the wad file in the same directory that your editor uses to create and compile levels, and use blue like you would any other wad file. Author Information ------------------ Gatherer of the bigblue.wad Creator of Marsalis.bsp (small level, only one to date that uses bigblue.wad) Creator of (hopefully) cool new wad mixtures, textures, and other things to come... Copyright and Distribution Permissions -------------------------------------- I claim no credit for creating them, just composing them into a single wad. Just give me some credit if you redistribute or make use of this wad, that's all I ask. All the textures are either property of id Software. Oh, if you make a level using this, email me and let me know where/how to get a copy, so I can take a look. Availability ------------ FTP : ftp.cdrom.com email request: [email protected]
Title : copper.wad Filename : copper.zip Date : 02/26/97 Author : Noel Weer (http://www.ice.net/~nsweer/) Email : [email protected] Thanks : The guys at id, of course... Mads Bondo Dydensborg ([email protected]) Mipdip15 Type of Mod ----------- Quake C : no, but see below Sound : no, but see below MDL : no Graphic : YES, well it is a new texture arrangement Format of QuakeC ---------------- unified diff : n/a context diff : n/a .qc files : n/a progs.dat : n/a Description of the Modification ------------------------------- I liked a lot of the look of the textures in Metal.wad, and I noticed there was a strong similarity in look and feel with some other non-cop textures. I decided there may be enough to get a full copper based wad together, and went for it. I did NOT input any new textures, I simply created a new mix of previous textures. How to Install the Modification ------------------------------- Just put the wad file in the same directory that your editor uses to create and compile levels, and use blue like you would any other wad file. Author Information ------------------ Gatherer of the bigblue.wad Creator of Marsalis.bsp (small level, only one to date that uses bigblue.wad) Creator of (hopefully) cool new wad mixtures, textures, and other things to come... Copyright and Distribution Permissions -------------------------------------- I claim no credit for creating them, just composing them into a single wad. Just give me some credit if you redistribute or make use of this wad, that's all I ask. All the textures are either property of id Software. Oh, if you make a level using this, email me and let me know where/how to get a copy, so I can take a look. Availability ------------ FTP : ftp.cdrom.com email request: [email protected]