Suck a Sage
My first original Legacy map. Although original, it was inspired by "Suck a Sage" which is a piece of music from Guilty Gear X.
Filenames
sucksage.wad
Size
189.52 KB
MD5
03aff8cdefad85297cc08616f045e21e
SHA-1
7721edd2f50809c335db8bd301b0d41702d33a4b
SHA-256
c6fc62c71c5240e355f457730699ccfa1376ae5b8ee2659048b797f2f02e301c
WAD Type
PWAD
IWAD
Unknown
Engines
Legacy
Lumps
25
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Legacy Primary purpose : Deathmatch =========================================================================== Title : Suck a Sage Filename : sucksage.WAD Release date : June 5, 2002 Author : DarkWolf Email Address : [email protected] Other Files By Author : A handful, see webpage if interested (http://www.geocities.com/darkwolf95/) Misc. Author Info : In and out of the Doom world, this time I made a Legacy map. Description : My first original Legacy map. Although original, it was inspired by "Suck a Sage" which is a piece of music from Guilty Gear X. Additional Credits to : Guys at NewDoom forum, for commenting about the corona trick for the Demon texture. =========================================================================== * What is included * New levels : MAP01 Sounds : No Music : Yes, "Suck a Sage" from Guilty Gear X by Ishiwatari Daisuke Graphics : Yes, one texture Dehacked/BEX Patch : Yes, it's in the wad file under Dehacked lump Demos : No Other : Yes, sucksage.dfl for King Doom Launcher. Other files required : Doom Legacy (works best in hardware mode) * Play Information * Game : DOOM2 (/w Doom Legacy) Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Although spanned over months, a few days. Editor(s) used : WinDEU 5.23 beta & WinDEU 5.99b1 Known Bugs : Legacy says something about sysex, shouldn't create any problems. May Not Run With... : Anything but Legacy * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels without my written permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.geocities.com/darkwolf95/ FTP sites:
=========================================================================== Advanced engine needed : Legacy Primary purpose : Deathmatch =========================================================================== Title : Suck a Sage Filename : sucksage.WAD Release date : June 5, 2002 Author : DarkWolf Email Address : [email protected] Other Files By Author : A handful, see webpage if interested (http://www.geocities.com/darkwolf95/) Misc. Author Info : In and out of the Doom world, this time I made a Legacy map. Description : My first original Legacy map. Although original, it was inspired by "Suck a Sage" which is a piece of music from Guilty Gear X. Additional Credits to : Guys at NewDoom forum, for commenting about the corona trick for the Demon texture. =========================================================================== * What is included * New levels : MAP01 Sounds : No Music : Yes, "Suck a Sage" from Guilty Gear X by Ishiwatari Daisuke Graphics : Yes, one texture Dehacked/BEX Patch : Yes, it's in the wad file under Dehacked lump Demos : No Other : Yes, sucksage.dfl for King Doom Launcher. Other files required : Doom Legacy (works best in hardware mode) * Play Information * Game : DOOM2 (/w Doom Legacy) Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Although spanned over months, a few days. Editor(s) used : WinDEU 5.23 beta & WinDEU 5.99b1 Known Bugs : Legacy says something about sysex, shouldn't create any problems. May Not Run With... : Anything but Legacy * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels without my written permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.geocities.com/darkwolf95/ FTP sites: