mdm3.wad

mdm3.wad

mdm3.wad (Doom II) is a PWAD featuring 1 map (MAP01)

Filenames
mdm3.wad
Size
1.32 MB
MD5
92dbd8909722cab0f2ad3bab91d54d6e
SHA-1
770c97c18850b929587333f2c176c9d832dad4c5
SHA-256
df5a957682699a33f4daebc9d75cf5e7dafa46eb50a3b7d5a137ced29644a754
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
38
Maps
MAP01

Read Me


Mountain Deathmatch 3 by ViolentEd
=============================
Play information:

Single Player:  no
Coop:           no
Deathmatch:     Yes
Map:            map01
gfx:            Yes,  new textures by me.  Slime fall texture by the Gothic Team
sounds:         new music by Teque (see tis.txt)
port:           Zdoom and Zdoom ONLY!
homepage:       http://www.geocities.com/lucifershammer_2000
Email:          [email protected]

Description
============================


Well,  I had some free time after work and decided to break out Wadauthor.
Its basically a castle built into a mountain side.  Large hunting level.  
A few effects thrown in there for kicks.  No heavy scripting.  Took me about
3 weeks to finish,  off and on.  

Credits
=============================
I made those textures besides the Sfall* lumps.  Those I got from the gothic
texture wad. The ones I made,  were made with Adobie Photoshop,  Paint Shop 
Pro,  and MSPaint for cropping and such.  The music I got from http://www.traxinspace.com.
Its by Teque, and it kicks hella ass.  I used Waded 1.83b, Wadauthor and Wintex for
wad editing.  Thats it I guess,  later.  -=Ed 

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
1