mdm3.wad
Filenames
mdm3.wad
Size
1.32 MB
MD5
92dbd8909722cab0f2ad3bab91d54d6e
SHA-1
770c97c18850b929587333f2c176c9d832dad4c5
SHA-256
df5a957682699a33f4daebc9d75cf5e7dafa46eb50a3b7d5a137ced29644a754
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
38
Maps
MAP01
Download
Read Me
Mountain Deathmatch 3 by ViolentEd ============================= Play information: Single Player: no Coop: no Deathmatch: Yes Map: map01 gfx: Yes, new textures by me. Slime fall texture by the Gothic Team sounds: new music by Teque (see tis.txt) port: Zdoom and Zdoom ONLY! homepage: http://www.geocities.com/lucifershammer_2000 Email: [email protected] Description ============================ Well, I had some free time after work and decided to break out Wadauthor. Its basically a castle built into a mountain side. Large hunting level. A few effects thrown in there for kicks. No heavy scripting. Took me about 3 weeks to finish, off and on. Credits ============================= I made those textures besides the Sfall* lumps. Those I got from the gothic texture wad. The ones I made, were made with Adobie Photoshop, Paint Shop Pro, and MSPaint for cropping and such. The music I got from http://www.traxinspace.com. Its by Teque, and it kicks hella ass. I used Waded 1.83b, Wadauthor and Wintex for wad editing. Thats it I guess, later. -=Ed