Freedom Fighters
6 deathmatch\FFA maps, with a strong classic felling, caves\earthbase themed If this wad will have a positive feedback there will be a sequel, if not i'll st...
Filenames
padanwar.wad
Size
2.64 MB
MD5
6e2971d13475b4a64703309bb9c8efcd
SHA-1
73b99171cbd84b2788c6f393541b06a327f037ae
SHA-256
6130faf1f3841e4256040d930d65660dcbd1445a03bdd06e2f59cd05dfe33ff0
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
141
Maps
MAP01, MAP04, MAP03, MAP05, MAP06, MAP02
Download
Read Me
=========================================================================== Advanced engine needed : limit-removing source port Primary purpose : deathmatch\FFA =========================================================================== Title : Freedom Fighters Filename : padanwar.wad Release date : Author : Walter "Daimon" Confalonieri Email Address : [email protected] Other Files By Author : Try of a level of DooM "anime music" and "a real rude one" Demons just wanna have fun Morbid Scream Wolfeshit Saga T_T (wa1_dwb.zip, wa2.zip, wa4.zip) Requiem for Modplug.com We are 183! I'm not able to do deathmatch maps but i still made it The Cacodemon Factory Bleah saga (bleha.zip, bleha_ii.zip) Shades of gray (included in cobra11.zip) Hell Fucker Castle! (Heretic) All i want is hate TNT Pimpsted Guns Chip 512 Gamarra DM (my first and only gamarra tribute map...) Suicide Episode 1 Rabbit Doom Knee Deep in your fears (included in cobra11.zip) Deimos Lab Remake (presented only in DW Forums) Nikita Base (included in cobra11.zip) Hell Underneath (MAP03, MAP05) Vanessa The Killer Bitch Monocromatic Fortress Crap Speedmapping Episode 4 Tuning Contest (MAP03) Stone, Metal and Flesh Special squad cobra 11 The last joke! 32 in 24 5 (MAP09) Catacomb rmx The D'sparil labs 1monster (MAP11, MAP14, MAP16) Daimon Dojo Misc. Author Info : i'm not reloaeded anymore Description : 6 deathmatch\FFA maps, with a strong classic felling, caves\earthbase themed If this wad will have a positive feedback there will be a sequel, if not i'll stop to made DM maps and i'll began to grow potatoes or something similar^0^ Additional Credits to : ID, for the fancy game! My family Glassyman and Nutcracker for beta testing Nick Baker for useful and cool graphic patches NB_SILV.WAD and NB_RECOL.WAD g0dcells for give me inspiration on making map04 other people i forgot to mention =========================================================================== * What is included * New levels : 6 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO Other files required : doom2.wad (version 1.9!) * Play Information * Game : DooM II Map # : 01-06 Single Player : Yes (player starts) Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : no Difficulty Settings : no * Construction * Base : new from scratch Build Time : from 11\20 to 24\12, in less words 44 days of hard work Editor(s) used : Doombuilder, XWE, Wintex 4.3, Wacked, Google, Paint. Oh, and zennode. Known Bugs : Lots of HOM and visplanes in map03, map04, map05 and map06 using doom2.exe 1.9 map01 doesn't work in doom2.exe and prboom i found a little glitches in map03 islands May Not Run With... : vanilla doom2.exe, doomsday.exe Tested Whit : GZDoom 1.0.9, zdoom 2.1.8, skulltag 0.97dbeta4 or wth, Zdaemon 1.0.7, doom2.exe 1.9, prboom 2.02, doomsday engine * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with NO modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors