Doom Guns Amplified
Sometimes we just want Doom guns to be more... POWERFUL, dammit! This simple little mod takes all of the standard guns and amplifies their performance to mak...
Filenames
dga.wad
Size
0.99 MB
MD5
b53b41d6a30b8755a7dbdc6e36a73547
SHA-1
738a2a5f5b0a9d0e64ada682db2cb176122ad150
SHA-256
07d2384483933ab20c89dfaaf62f5a6ff8f5ef0036365fcb228884e8e1a54716
WAD Type
PWAD
IWAD
Doom
Engines
Doom, ZDoom
Lumps
96
Download
Read Me
===========================================================================Advanced engine needed : (G)ZDoomPrimary purpose : No levels included===========================================================================Title : Doom Guns AmplifiedFilename : dga.wadRelease date : 5 Marh, 2011Author : zer0 aka Jekyll Grim PayneEmail Address : [email protected] Files By Author : runngun2.wad, wizardr2.wad (aka wizard2.wad), equilibr.wad, painkill.wad, badguns.wad, virtus.wad, rusars.wad, rusarsR.wad, bdoom*.wadAdditional credits : perkristian - for Smooth Weapon Animation mod, some sprites from which I usedDescription : Sometimes we just want Doom guns to be more... POWERFUL, dammit! This simple little mod takes all of the standard guns and amplifies their performance to make them much more deadly (this is obviously cheating and intended for fun).===========================================================================* What is included *New levels : NoneSounds : NoMusic : NoGraphics : YesDehacked/BEX Patch : NoDemos : NoOther : DecorateOther files required : none* Play Information *Game : DoomMap # : anyGame mode : any* Construction *Base : Mostly new from scratch, but also reused some sprites by perkristianBuild Time : two daysEditor(s) used : XWE 1.16, Photoshop CS5Known Bugs : noneMay Not Run With... : other source ports, old source port versions and other wads which contain weapon/monster/decoration replacement (possible, but not guaranteed)===========================================================================* Gun Changes *Chainsaw : Dual blades = dual speed and doble painFist : two of themPistols : two of them tooShotgun : semi-auto -- requires no pumping!Supershotgun : same shit, but with FOUR barrelsRocket Launcher : faster rockets with homing functionsPlasma Rifle : faster plasmaballs with EXTREMELY AGGRESSIVE seeking properties!BFG9000 : you have seen it before, it fires railgun rays when flying===========================================================================* Copyright / Permissions * Authors MAY use the contents of this file as a base for modification orreuse. Permissions have been obtained from original authors for any oftheir resources modified or included in this file.You MAY distribute this file, provided you include this text file, with nomodifications. You may distribute this file in any electronic format (BBS,Diskette, CD, etc) as long as you include this file intact. I havereceived permission from the original authors of any modified or includedcontent in this file to allow further distribution.* Where to get the file that this text file describes *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Advanced engine needed : (G)ZDoom Primary purpose : No levels included =========================================================================== Title : Doom Guns Amplified Filename : dga.wad Release date : 5 Marh, 2011 Author : zer0 aka Jekyll Grim Payne Email Address : [email protected] Other Files By Author : runngun2.wad, wizardr2.wad (aka wizard2.wad), equilibr.wad, painkill.wad, badguns.wad, virtus.wad, rusars.wad, rusarsR.wad, bdoom*.wad Additional credits : perkristian - for Smooth Weapon Animation mod, some sprites from which I used Description : Sometimes we just want Doom guns to be more... POWERFUL, dammit! This simple little mod takes all of the standard guns and amplifies their performance to make them much more deadly (this is obviously cheating and intended for fun). =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Decorate Other files required : none * Play Information * Game : Doom Map # : any Game mode : any * Construction * Base : Mostly new from scratch, but also reused some sprites by perkristian Build Time : two days Editor(s) used : XWE 1.16, Photoshop CS5 Known Bugs : none May Not Run With... : other source ports, old source port versions and other wads which contain weapon/monster/decoration replacement (possible, but not guaranteed) =========================================================================== * Gun Changes * Chainsaw : Dual blades = dual speed and doble pain Fist : two of them Pistols : two of them too Shotgun : semi-auto -- requires no pumping! Supershotgun : same shit, but with FOUR barrels Rocket Launcher : faster rockets with homing functions Plasma Rifle : faster plasmaballs with EXTREMELY AGGRESSIVE seeking properties! BFG9000 : you have seen it before, it fires railgun rays when flying =========================================================================== * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors