Whitemare
Megawad, based on "winter" theme from Russian Doom Community. The demons have decided to ruin the winter's fun of Christmas and New Year's celebrations to pe...
Filenames
whitemar.wad
Size
18.33 MB
MD5
05b316d7697c82937176934ef4e8bc58
SHA-1
717fac6b22b00eae7856067ee5cd8f9c68bae4ba
SHA-256
d6e495611117fc59ab617d95cc28cdfd7eaa52513ae765d8eb3e66718deb16d0
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II, PRBOOM+, Limit Removing
Lumps
544
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP31, MAP32
Download
Read Me
=========================================================================== Archive Maintainer : Advanced engine needed : Limit removing port (prboom+ is recommended) Primary purpose : Single play =========================================================================== Title : Whitemare Filename : whitemar.wad Release date : 19.01.2011 Authors : Russian Doom Community (see below) Email Address : [email protected] Other Files By Authors : Heroes' Tales, freak3.zip, freak4.zip, freak5.zip Description : Megawad, based on "winter" theme from Russian Doom Community. The demons have decided to ruin the winter's fun of Christmas and New Year's celebrations to people, so your task is prove those stupid bastards wrong. The base of this megawad are 12 improved maps (map 01 - map 06, map 08-map 11, map 14, map 16) from speedmapping contests ¹5, which took place on 19.12.2010 on iddqd.ru forum. The rest levels were added some time later, some maps were seriously reworked, and others have been put in wad almost without any changes at all. Have a good game. Additional Credits to : ID Software, Raven Software, Monolith Productions for Blood, 3DRealms for Duke Nukem 3d, Cherepoc for Mogor's sprites, BeeWen for Titlepic, pixiv ID 1898492 for Interpic, 3EPHOEd for Russian Doom Builder, all authors of music (see below for more detail). =========================================================================== * What is included * New levels : 19 Sounds : Yes (SS Nazi sounds replaced) Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Yes (Mapinfo, EMapInfo and Gameinfo lumps) Other files required : No * Play Information * Game : Doom 2 Map # : map01 - map17, map31, map32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 18.12.2010 - 19.01.2011 Editor(s) used : DoomBuilder 1.68 (3EPHOEd edition), XWE 1.16, DoomBuilder 2, Photoshop CS 8.0 and others. Known Bugs : Map 12 don't work correctly with -complevel 2 in prboom+ May Not Run With... : vanilla Tested With : prboom-plus, GZDoom 1.5.2, Eternity 3.40.00 List of maps and authors: Map 01. Ice Canyon (Dragon Hunter) - from speedmapping contest Map 02. North Base (Bed.intruder) - from speedmapping contest Map 03. Sacrifice (Archi) - from speedmapping contest Map 04. LDFXGESA (Memfis) - from speedmapping contest Map 05. The Ancient Mysteries (Cybermind) - from speedmapping contest Map 06. Frozen Point (NRM) - from speedmapping contest Map 07. Ledges of Pain (Archi) - non-competitive, was made in 2 hours Map 08. Ice Cavern (Nil) - from speedmapping contest Map 09. Coldblood (Ameba) - from speedmapping contest Map 10. Sweet House (Slavius) - from speedmapping contest Map 11. Nord Keep (Shadowman) - non-competitive, was made in 2 days Map 12. Kleptomania (BeeWen) - non-competitive Map 13. The Abandoned Base (Cybermind) - non-competitive Map 14. Hopeless Joy (BeeWen) - from speedmapping contest Map 15. Arctic Heart (Dragon Hunter) - non-competitive Map 16. Depraved Feast (Arsenikum) - from speedmapping contest Map 17. The End (Archi) - level isn't playable, it finishes the wad Map 31. Ice Riff (Archi) - non-competitive, was made in 2 days Map 32. Mogor's House (Shadowman) - non-competitive,was made in 3 hours Music sources: map 01 - AV.wad, map 20 map 02 - "Dune 2: The Building of a Dynasty" map 03 - Amon Amarth - Free will sacrifice map 04 - 2002ado.wad, e1m4, Paul Corfiatis map 05 - Mark Anthony Klem - "Dance of the Sugarplum Lunatic" (MAP30 from Memento Mori II) map 06 - Sepultura - Refuse, Resist map 07 - original (by Archi) map 08 - "Ultima Underworld 2" map 09 - Front's March (Strife: Quest for the Sigil - map10) map 10 - Avenged Sevenfold - A Little Piece Of Heaven map 11 - "Realm of Arcania 2" map 12 - "Dead Sity" - F.S.O.L. (Future Sound of London). map 13 - Tom Mustaine - "More" (MAP05 from TNT Evilution) map 14 - "Dead Sity" - F.S.O.L. (Future Sound of London). map 15 - "Chaser" map 16 - rpg_boss by Cyn map 17 = Titlepic map 31 - Sonic 3 - Ice Cap Zone, Howard Drossin map 32 - "Time Trapped Isle" song from "Killing Time" Titlepic - original (by Arsenikum) Interpic - "Realm of Arcania 2" D_READ_M - "The Elder Scrolls: Daggerfall" * Copyright / Permissions * Authors may NOT use the levels of this wad as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * ftp://archives.3dgamers.com/pub/idgames/