Divine Intervention 2
It's the new and improved Divine Intervention. The old weapons, completely overhauled, plus eight new weapons including the bunny bomb, the shrink staff, fre...
Filenames
divine2.wad
Size
3.44 MB
MD5
c54ea6a716319e9f49f2473981a20121
SHA-1
715e53631944107bb22f0275fb82e1828aed3ed5
SHA-256
5164344699f0fba60ca58e3f9fd8fdbd7275278113d85c1bcfe77dd7a5c1151e
WAD Type
PWAD
IWAD
Doom II
Engines
, Limit Removing, Doom, Edge, Zandronum, Doom II
Lumps
691
Maps
MAP07, MAP01, MAP13, MAP15, MAP32, MAP30
Download
Read Me
===========================================================================Archive Maintainer : Put in CombosAdvanced engine needed : EDGE 1.28a, 1.29Update to : Divine2.zip (in Combos)===========================================================================Title : Divine Intervention 2Filename : divint2.wadRelease date : 12/10/05Author : FiendEmail Address : [email protected] Files By Author : SQWIREL Mod, Phobos Orbital, New Nightmare, Next Nightmare, Divine InterventionMisc. Author Info : N/A.Description : It's the new and improved Divine Intervention. The old weapons, completely overhauled, plus eight new weapons including the bunny bomb, the shrink staff, freeze staff, and Winchester Rifle. Updated in order to make it startup without crashing (thank you EDGE tools).Additional Credits to : Cory Whittle for the small bits of ICD and DC stuff, 3D Realms, Monolith Productions, Scuba Steve and his bitch-ass weapons emporium, Washburn, Raven Software, and the Doom 2.5 team. Army of Darkness team for chainsaw, Skulltag team for bunny skin. ===========================================================================* What is included *New levels : NoneSounds : YesMusic : NoGraphics : YesDehacked/BEX Patch : NoDemos : NoOther : Yes (DDF)Other files required : EDGE* Play Information *Game : DOOM/DOOM2Map # : N/ASingle Player : Designed forCooperative 2-4 Player : NoDeathmatch 2-4 Player : NoOther game styles : N/ADifficulty Settings : Not implemented* Construction *Base : New from scratchBuild Time : Too longEditor(s) used : Wintex, Notepad, XWE, Doom BuilderKnown Bugs : On certain platforms, the frozen/shrunken enemies do not spawn and the effect is lost.May Not Run With... : Anything lower than EDGE 1.28a.* Copyright / Permissions *Authors may NOT use the contents of this file as a base formodification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file.You MAY distribute this file, provided you include this text file, withno modifications. You may distribute this file in any electronicformat (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of anymodified or included content in this file to allow further distribution.* Where to get the file that this text file describes * ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Archive Maintainer : Put in Combos Advanced engine needed : EDGE 1.28a, 1.29 Update to : Divine2.zip (in Combos) =========================================================================== Title : Divine Intervention 2 Filename : divint2.wad Release date : 12/10/05 Author : Fiend Email Address : [email protected] Other Files By Author : SQWIREL Mod, Phobos Orbital, New Nightmare, Next Nightmare, Divine Intervention Misc. Author Info : N/A. Description : It's the new and improved Divine Intervention. The old weapons, completely overhauled, plus eight new weapons including the bunny bomb, the shrink staff, freeze staff, and Winchester Rifle. Updated in order to make it startup without crashing (thank you EDGE tools). Additional Credits to : Cory Whittle for the small bits of ICD and DC stuff, 3D Realms, Monolith Productions, Scuba Steve and his bitch-ass weapons emporium, Washburn, Raven Software, and the Doom 2.5 team. Army of Darkness team for chainsaw, Skulltag team for bunny skin. =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Yes (DDF) Other files required : EDGE * Play Information * Game : DOOM/DOOM2 Map # : N/A Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : N/A Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Too long Editor(s) used : Wintex, Notepad, XWE, Doom Builder Known Bugs : On certain platforms, the frozen/shrunken enemies do not spawn and the effect is lost. May Not Run With... : Anything lower than EDGE 1.28a. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * ftp://archives.3dgamers.com/pub/idgames/ and mirrors