Cheogsh 2

Cheogsh 2

After the release of "Cheogsh", the ideas of what should be included in it have appeared; and the number of those ideas was so big – that the thought of maki...

Filenames
cheogsh2.pk3
Size
25.51 MB
MD5
0277902ca09671cee9a73540adf66b35
SHA-1
6f193ab0779a5608cbb7d753d40e986d7a082ec2
SHA-256
511d8cd4120fbeee57e92a31f5ac8900fce6710a8e4dcef02ba5ab700607ba5d
WAD Type
PK3
IWAD
Unknown
Engines
GZDoom
Lumps
12
Maps
MAP05, MAP03, MAP02, MAP07, MAP06, MAP01, MAP04

Read Me

===========================================================================
Advanced engine needed  : GZdoom 1-2-00 and higher 
Primary purpose         : Single play
===========================================================================
Title                   : Cheogsh 2
Filename                : cheogsh2.pk3
Release date            : 19.11.2009
Authors                 : Shadowman, Guest
Email Address           : [email protected]
Misc. Author Info       : Russia, Moscow

Description             : After the release of "Cheogsh", the ideas of 
                          what should be included in it have appeared; and
                          the number of those ideas was so big – that the 
                          thought of making Cheogsh 2 have appeared by 
                          itself. But initial concept of the wad, around 
                          which this wad was meant to be built, hasn’t 
                          justified itself – this has predetermined long
                          and uneasy destiny of all project. As a result,
                          Cheogsh 2 came out not so epic, as it was meant
                          to be initially. But we hope despite that, this 
                          wad did not become less interesting. Thanks all
                          who helped us while we were working on it.

                          To play Cheogsh 2, type the following command in
                          Start-Run:
                          gzdoom.exe -file cheogsh2.pk3

                          You also can regulate speed of messages in 
                          dialogues  -  T button by default.   Volcanoes 
                          effects can  be  turned  on/off  by pressing 
                          U button. Also, an alternative HUD is 
                          recommended to be used.
                          Have a good game!
    


Additional Credits to   : Det0nator, Nil for 3d models;
                          Guest, Nil for fire and volcano effects;
                          Heretic, Nil, Guest, Jake Crusher and 
                          Skepticist for beta-testing;
                          Jake Crusher and Zer0 for localization into
                          English;
                          James C. McMenamy for music;
                          id Software for Doom and Quake;
                          Raven Software for Hexen;
                          Dreamforge Entertainment for Anvil of Dawn;
                          New World Computing for music for HoMM III;
                          Clive Barker's Undying, 3D Realms for Duke3d,
                          Blizzard for Diablo,
                          Graf Zahl for GZDoom, KDIZD team, 
                          Tormentor667 for Ultimate Torment&Torture,
                          Real_Russia, Klon, Gucha, entryway and 3EPHOEd.
===========================================================================
* What is included *

New levels              : 7
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01-map07
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Jumps, crouches are needed
Difficulty Settings     : Yes
Known bugs:             : none
Tested With             : GZDoom 1-2-00, 1-2-01


* Construction *

Base                    : New from scratch
Build Time              : 15.10.2007 - 19.11.2009
Editor(s) used          : Doom Builder 1.68 (3EPHOEd edition), XWE 1.16,
                          Photoshop CS 8.0, Gimp 2.2.0, 
                          Audio Edit Magic 7.2, Cowon JetAudio 6.21


* Copyright / Permissions *

Authors may NOT use these levels as a base to build additional levels.
Authors may use the resources in this wad as long as you give the original 
author credit.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: -

Maps

MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
5
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
5
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
3
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
2
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
2
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
3