"Divine Malice" Weapons Mod
After so many months of working on the Weapons Resource wad, I decided to make this little modification. Composed of only some of my new weapons, I hope to t...
Filenames
dm-inu.wad
Size
1.32 MB
MD5
bd434a22272facbef29d190d9393e649
SHA-1
6e9f662a956ea8666070fff1a262eaf6442feb8d
SHA-256
00e89c3e0ebcd9f558daf7ee3ca1edfa8df77dfa16196f60207aac728398b02b
WAD Type
PWAD
IWAD
Doom
Engines
, Limit Removing, Doom II, GZDoom, ZDoom, Doom
Lumps
293
Download
Read Me
===========================================================================Archive Maintainer : CombosAdvanced engine needed : Zdoom 2.0.96x (Community Build) Available at: http://grubber.drdteam.org/doom/zdoom96x.zipPrimary purpose : Single play===========================================================================Title : "Divine Malice" Weapons ModFilename : dm-inu.wadRelease date : 10/09/05Author : Mike "Inuyasha_989" KastenEmail Address : [email protected] Files By Author : Inuyasha Skin, Megaman X SkinDescription : After so many months of working on the Weapons Resource wad, I decided to make this little modification. Composed of only some of my new weapons, I hope to try and make more into this series.Additional Credits to : Graf Zahl for the Unmaker decorate code, the WRW for inspiration, Immoral Conduct for the M16 and Sentury Turrets. id Games for Doom II, Randy for Zdoom, and Graf for GZdoom :P===========================================================================* What is included *New levels : NoneSounds : YesMusic : NoGraphics : YesDehacked/BEX Patch : NoDemos : NoOther : Decorate lumps, Keycof LumpsOther files required : Zdoom .96x* Play Information *Game : Doom 2Single Player : Designed forCooperative 2-4 Player : Designed forDeathmatch 2-4 Player : Designed forDifficulty Settings : Not implemented* Construction *Base : New from scratchBuild Time : Over however many months, I forgot.Editor(s) used : XWE, MSPaintKnown Bugs : Sentury Turrets: Turrets will disappear if you throw them directly at an enemy. I dont think there are others...If there are, email them to me :PMay Not Run With... : Any other version of Zdoom or any other engine* Copyright / Permissions *Authors MAY use the contents of this file as a base for modification orreuse. Permissions have been obtained from original authors for any oftheir resources modified or included in this file.You MAY distribute this file, provided you include this text file, with nomodifications. You may distribute this file in any electronic format(BBS, Diskette, CD, etc) as long as you include this file intact. I havereceived permission from the original authors of any modified or includedcontent in this file to allow further distribution.* Where to get the file that this text file describes *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Archive Maintainer : Combos Advanced engine needed : Zdoom 2.0.96x (Community Build) Available at: http://grubber.drdteam.org/doom/zdoom96x.zip Primary purpose : Single play =========================================================================== Title : "Divine Malice" Weapons Mod Filename : dm-inu.wad Release date : 10/09/05 Author : Mike "Inuyasha_989" Kasten Email Address : [email protected] Other Files By Author : Inuyasha Skin, Megaman X Skin Description : After so many months of working on the Weapons Resource wad, I decided to make this little modification. Composed of only some of my new weapons, I hope to try and make more into this series. Additional Credits to : Graf Zahl for the Unmaker decorate code, the WRW for inspiration, Immoral Conduct for the M16 and Sentury Turrets. id Games for Doom II, Randy for Zdoom, and Graf for GZdoom :P =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Decorate lumps, Keycof Lumps Other files required : Zdoom .96x * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Over however many months, I forgot. Editor(s) used : XWE, MSPaint Known Bugs : Sentury Turrets: Turrets will disappear if you throw them directly at an enemy. I dont think there are others...If there are, email them to me :P May Not Run With... : Any other version of Zdoom or any other engine * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors