The Facility.

The Facility.

Requires Doom2

Filenames
facility.wad
Size
1.11 MB
MD5
83e83ed3b9aecb6219f1c010da4958be
SHA-1
6daea031e0c174bbeeb380e8df89dcf5a80d6893
SHA-256
13876544b9e91e75a1b6c112871df1b202ba5605384c1599f4c83271c0e928c7
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
60
Maps
MAP07, MAP08

Read Me

Title                   : The Facility.
Filename                : facility.wad
Author                  : Bejiitas Wrath
Email Address           : [email protected]

Misc. Author Info       : Superb demoer and mapper.
Engine                  : Prboom 2.4+, Zdoom.
Description             : Requires Doom2

			This wad is a huge nukage base.
			you must clean it out, kill the monsters,
			you know the rest...

Miscellaneous		: I have made this map for Boom/Prboom and it uses the passthrough feature of
                          Boom and I wanted to make a map that people would like to play. I am making this
             map to be a tech level that contains Archviles as an experiment in gameplay. As
                          there are not many powerful monsters in this map, but the Archviles are the ones
             to pose the main threat to the player.

Additional Credits
==================

iD Software             :DOOM is really rather good!
The Yadex Author        :Yadex is very good.
Warm                    :The best nodesbuilder.

================================================================

* Play Information *

Episode and Level #     : MAP01.
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds        : No
REJECT resource   : Yes.
New Graphics      : Nukage and fwater flats. And a couple of
                  floor textures.
                  Some textures from my tex.wad and some new ones.
                  I wanted to make a cool looking map with some great
                  new textures.

New Music          : Yes, from GBA Doom.
Demos Replaced     : No

* Construction *

Base                    : New level from scratch.
Build time              : A Week so far..

Level Editors used	: Yadex 1.70.
Wad Editor		: wadcat, makwad, wadext, wadgc, From Xwadtools.
BSP editors used	: warm.

Maps

MAP07

MAP07

Deathmatch Spawns
5
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
4
Co-op Spawns
4