grahamk.wad

grahamk.wad

The first level can be played in single player mode, but is also a good Deathmatch level with lots of interconnecting rooms so the players always meet. The s...

Filenames
grahamk.wad
Size
233.18 KB
MD5
c8c51bc2dce325b92174dfa19247d50f
SHA-1
6c99a298694ebe060c7cd66626665985aaf8031a
SHA-256
f0313a7395e7ac603d5089324258d5dba9a19a7078cf3514d4646ae062e1170f
WAD Type
PWAD
IWAD
Doom
Engines
Doom, Doom II
Lumps
23
Maps
E1M1, E1M2

Read Me

===========================================================================
Archive Maintainer      : No special instructions
Advanced engine needed  : None
Primary purpose         : Single+Coop play / Deathmatch
===========================================================================
Filename                : Grahamk.wad
Release date            : March 31st, 2004
Author                  : Graham Keith
Email Address           : [email protected]
Other Files By Author   : tormuse.wad

Description             : The first level can be played in single player mode, but is also
			  a good Deathmatch level with lots of interconnecting rooms so the
			  players always meet.  The second level is primarily for single
			  player with lots of architectural puzzles rather than enemies to
			  fight.  Neither are terribly difficult by today's standards, BTW.

===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM
Map #                   : E1M1 and E1M2
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Er...  Don't remember;  A couple of months I suppose...
Editor(s) used          : DEU ver. 5.21
Known Bugs              : In the second level, there are three switches behind locked doors
			  which affect the same object.  If you try to flip one of the
			  switches more than once, the other two stop working. (which makes
			  the level impossible)  I have no idea why this is, or how to fix
			  it, but if you flip the switches just once, there shouldn't be any
			  problems.


* Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:




Maps

E1M1

E1M1

Deathmatch Spawns
12
Co-op Spawns
4
E1M2

E1M2

Deathmatch Spawns
7
Co-op Spawns
4