Zort 1

Zort 1

Spankity, spank, spank. This is a little ZDoom map of mine. It's pretty small, but that's okay. It's made in the style of episode 4(or 3 depending on how you...

Filenames
zort01.wad
Size
188.17 KB
MD5
b529e22e9e207086fa85eb2845cc8962
SHA-1
6c5220bbb9f3664052142f68930bfb3ca6f26952
SHA-256
2b6ab6fc61ca5dfe684fd0285fad137b3ca115b088a8a1563a665cebd2a60e4e
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
23
Maps
MAP01

Read Me

Date Completed         : March 27, 1999
Title                  : Zort 1
Filename               : zort01.wad
Other Works            : SP: Eulogy(1-9), Artica(1-4), Dismemberment, Running Scared, Run or Die
			 DM: Descent(1-2), 10 maps in SurgeDM(megawad)
			 Upcoming stuff in Twice Risen
Author                 : Cyberdemon (Mike Watson)
			 http://members.xoom.com/cybspage

Email Address          : [email protected]

Description            : Spankity, spank, spank.  This is a little ZDoom map of mine.  
			 It's pretty small, but that's okay.  It's made in the style of 
			 episode 4(or 3 depending on how you look at it).  You will need 
			 to use jump to finish this map.

Additional Credits to  : id Software for Doom, Raven for Hexen, TeamTNT for Boom, 
			 Randy Heit fot ZDoom, Rick Clark for his great tutorillas(heh), 
			 Kurt Kesler for his help, and that's about it.
      ===============================================================

* Play Information *

Game                    : zdoom.exe with doom2.wad
Level #                 : map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes

New Sounds              : A few things from Q2 and Half-Life

New Graphics            : Sky from Ultimate Doom
			  
New Music               : E3M2

Demos Replaced          : Nope, but go ahead and send me 'em

* Construction *

Base                    : Scratch and whatnot

Editor(s) used          : WadED, WadAuthor, Warm, NWT

Build time              : Not very long(like a week)
			  
Known Bugs              : Sometimes the monsters get stuck in the polyobject door.  Just kill 
			  'em and it's all fixed ;)

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format(CD ROM, BBS, whatever)provided
that you include all files included in your distribution(as in, this text file)  

Where to Get this wad:

FTP: http://members.xoom.com/cybspage

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
5