Rocket Jumping Wars

Rocket Jumping Wars

This is a 4 vs 4 Team LMS mod. In this Gamemode there are two teams, the Rocket Jumpers, and the Rocketeers. Rocket Jumpers must hit the exit switch avoiding...

Filenames
rjwarsb3.8.pk3
Size
3.70 MB
MD5
463b2bd47304b5a3e61b03cc7c3d3873
SHA-1
6c1bf114882a22e2cd260d5b1084913a0a5ec9f8
SHA-256
6e80ba9bed5c429608d3ae3eeaa61e0b8f2e9e8688aa46d9556a2df1f30336ae
WAD Type
PK3
IWAD
Doom II
Engines
Zandronum
Lumps
456
Maps
RJW01, RJW02, RJW03, RJW04, RJW05, RJW06, RJW07, RJW08, RJW09, RJW10, RJW11, RJW12, RJW13, RJW14, RJW15, RJW16

Read Me

===========================================================================
Archive Maintainer      : Proteh and DoomThrouhDoom.
Update to               : Beta v3.8
Advanced engine needed  : Skulltag 98d
Primary purpose         : Single + coop play
===========================================================================
Title                   : Rocket Jumping Wars
Filename                : RJWarsB3.8.pk3
Release date            : Wed Aug 25, 2010 4:44 pm
Author                  : Proteh and DoomThroughDoom.
Email Address           : [email protected]

Description             : This is a 4 vs 4 Team LMS mod.
                          In this Gamemode there are two teams, the Rocket
                          Jumpers, and the Rocketeers.
                          Rocket Jumpers must hit the exit switch avoiding
                          the Rocketeers, and before the timelimit is hit.
                          If the timelimit is hit all the Rocket Jumpers
                          will die.
                          Rocketeers must stop Rocket Jumpers from hitting
                          the exit switch, or they all will die.
                          Rocket Jumpers can take down Rocketeers with
                          their secondary fire (Grenades). This can be used
                          too for "Grenade Jumping"; which consists on
                          shooting a Grenade and Rocket Jump over it just
                          when it explodes.
                          Rocketeers' secondary fire may help to kill the
                          Rocket Jumpers more easily (Advanced Rockets).
                          Rocketeers can also use the teleports at the
                          start of the map to teleport to near-exit zones
                          of the map.

Additional Credits to   : Music: K-Yerp, MIDIArchive.
                          
                          Sounds: Per Kristian Risvik.
===========================================================================
* What is included *

New levels              : 16
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : RJW01 - RJW16
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Team LMS.
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Editor(s) used          : XWE, Doom Builder 2.
Known Bugs              : None.
May Not Run With...     : Any port that isn't Skulltag.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Archive Maintainer      : Proteh and DoomThrouhDoom.
Update to               : Beta v3.8
Advanced engine needed  : Skulltag 98d
Primary purpose         : Single + coop play
===========================================================================
Title                   : Rocket Jumping Wars
Filename                : RJWarsB3.8.pk3
Release date            : Wed Aug 25, 2010 4:44 pm
Author                  : Proteh and DoomThroughDoom.
Email Address           : [email protected]

Description             : This is a 4 vs 4 Team LMS mod.
                          In this Gamemode there are two teams, the Rocket
                          Jumpers, and the Rocketeers.
                          Rocket Jumpers must hit the exit switch avoiding
                          the Rocketeers, and before the timelimit is hit.
                          If the timelimit is hit all the Rocket Jumpers
                          will die.
                          Rocketeers must stop Rocket Jumpers from hitting
                          the exit switch, or they all will die.
                          Rocket Jumpers can take down Rocketeers with
                          their secondary fire (Grenades). This can be used
                          too for "Grenade Jumping"; which consists on
                          shooting a Grenade and Rocket Jump over it just
                          when it explodes.
                          Rocketeers' secondary fire may help to kill the
                          Rocket Jumpers more easily (Advanced Rockets).
                          Rocketeers can also use the teleports at the
                          start of the map to teleport to near-exit zones
                          of the map.

Additional Credits to   : Music: K-Yerp, MIDIArchive.
                          
                          Sounds: Per Kristian Risvik.
===========================================================================
* What is included *

New levels              : 16
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : RJW01 - RJW16
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Team LMS.
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Editor(s) used          : XWE, Doom Builder 2.
Known Bugs              : None.
May Not Run With...     : Any port that isn't Skulltag.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

RJW01

RJW01

Deathmatch Spawns
8
Co-op Spawns
8
RJW02

RJW02

Deathmatch Spawns
8
Co-op Spawns
8
RJW03

RJW03

Deathmatch Spawns
8
Co-op Spawns
8
RJW04

RJW04

Deathmatch Spawns
8
Co-op Spawns
8
RJW05

RJW05

Deathmatch Spawns
9
Co-op Spawns
8
RJW06

RJW06

Deathmatch Spawns
8
Co-op Spawns
8
RJW07

RJW07

Deathmatch Spawns
8
Co-op Spawns
8
RJW08

RJW08

Deathmatch Spawns
8
Co-op Spawns
8
RJW09

RJW09

Deathmatch Spawns
8
Co-op Spawns
8
RJW10

RJW10

Deathmatch Spawns
8
Co-op Spawns
8
RJW11

RJW11

Deathmatch Spawns
8
Co-op Spawns
8
RJW12

RJW12

Deathmatch Spawns
8
Co-op Spawns
8
RJW13

RJW13

Deathmatch Spawns
8
Co-op Spawns
8
RJW14

RJW14

Deathmatch Spawns
8
Co-op Spawns
8
RJW15

RJW15

Deathmatch Spawns
8
Co-op Spawns
8
RJW16

RJW16

Deathmatch Spawns
8
Co-op Spawns
8