Hell Depository

Hell Depository

A hell-themed map made in a few months. It has skulltag textures in the WAD and also a few others. I put quite a lot of detail into this, so I hope you like it!

Filenames
helldepo.wad
Size
2.69 MB
MD5
b32518ac8c516b1a86a5098d1e6d1aec
SHA-1
6b59672aadc05ae54bd36dc82971f4549402f5f4
SHA-256
aa13340d38d3e172670845be369df3d32ee2240caee0de628449a9b26ecca573
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
224
Maps
MAP01, MAP02

Read Me

===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Hell Depository
Filename                : helldepo.wad
Release date            : 6/10/14
Author                  : nambona890
Email Address           : [email protected]
Misc. Author Info       : caloob

Description             : A hell-themed  map made in a  few months. It  has
                          skulltag textures in the WAD and also a few
                          others. I put quite a lot of detail into this, so
                          I hope you like  it!

Additional Credits to   : GE for being amazing
===========================================================================
* What is included *

New levels              : Number of levels or 'None'
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Model
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-02
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A few months
Editor(s) used          : GZDoom Builder and Slade 3
Known Bugs              : The model is half  in the floor. I have no idea
                          how to fix it.
May Not Run With...     : Skulltag, Any port other than G/ZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1