odark.wad
This map is heavily inspired by Episode 4 of The Ultimate Doom, especially E4M1 and E4M6. It was originally made for a project called The Ninth Gate that nev...
Filenames
odark.wad
Size
1.08 MB
MD5
3f9483a3bf98caac969bcc7fc15fb647
SHA-1
6b2e7effc8a6f32fe1553c3bf9e08b3858058ddf
SHA-256
458d0585e591a1805b4a5d4da96e26ff3dd7c670935b3e7acc3988cfed322847
WAD Type
PWAD
IWAD
Doom
Engines
Boom, Doom
Lumps
19
Maps
E4M1
Download
Read Me
_ _ _ ____________________________ _ _ _ ____________________________ _ _ _ T h e O u t e r D a r k n e s s _ ________ _ _ _ ______________________________ _ _ _ _______ _ Date Finished : 1 August 2007 Author : Varun Abhirama Krishna Homepage : http://varunabhiram.com Email Address : [email protected] Misc. Author Info : I'm 20 years old, and I'm from India. I hardly play Doom any more, you can have a look at the other stuff I do on my blog. Description : This map is heavily inspired by Episode 4 of The Ultimate Doom, especially E4M1 and E4M6. It was originally made for a project called The Ninth Gate that never saw the light of day. Most of it was made (on and off) during 2001-03 using DoomCAD (the exit area was built using Doom Builder though). I didn't know you could select multiple linedefs in DoomCAD back then, so I was actually insane enough to manually select each and every linedef, apply the texture and align it. If only I had that kind of patience/time now :) The map is very straightforward (too straightforward maybe?), so you shouldn't have any problems finding your way. The level music is from Duke Nukem 3D, the other tracks (which are awesome IMO) were composed by Damian Lee. Note: The lava in the map doesn't hurt, it's used for artistic purposes only. Advanced engine needed : Requires any limit-removing source port. Other WADs by me : (1) The Anomaly: Part II (2) Short 'n Quick (3) Short 'n Quick 2 (4) Reanimated Special Thanks to : Pablo Dictter and Opulent for beta-testing and very useful feedback. Karthik Abhiram for testing the level at the lower skills and for general suggestions. Damian Lee for the awesome music. You guys for playing! _ ________ _ _ _ ______________________________ _ _ _ _______ _ _ _ _ ____________________________ _ _ _ ____________________________ _ _ _ -:.: Type of DOOM or DOOM II file :.:- New level WAD : Yes -:.: Play Information :.:- Episode and Level # : E4M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Difficulty Settings : Yes, from dead easy to deadly :) New Sounds : No New Music : Yes - three tracks by Damian Lee, level music from Duke Nukem 3D New Graphics : Titlepic (made from an image I found on the net) Demos Replaced : No -:.: Construction :.:- Base : New level from scratch Build Time : Roughly 2 months, during 2001-03 Editor(s) used : DoomCAD 6.1, ZenNode 1.0.8, XWE Doom Builder (only exit area) Known Bugs : None May Not Run With... : Doom2.exe _ _ _ ____________________________ _ _ _ ____________________________ _ _ _ _ ________ _ _ _ ______________________________ _ _ _ _______ _ -:.: Copyrights / Permissions :.:- Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. _ _ _ ____________________________ _ _ _ ____________________________ _ _ _ -:.: Where to get this WAD :.:- The usual: The /idgames archives and mirrors (search for odark.zip at http://www.doomworld.com/idgames) Other: http://varunabhiram.com _ _ _ ____________________________ _ _ _ ____________________________ _ _ _ [ End of file ]