odark.wad

odark.wad

This map is heavily inspired by Episode 4 of The Ultimate Doom, especially E4M1 and E4M6. It was originally made for a project called The Ninth Gate that nev...

Filenames
odark.wad
Size
1.08 MB
MD5
3f9483a3bf98caac969bcc7fc15fb647
SHA-1
6b2e7effc8a6f32fe1553c3bf9e08b3858058ddf
SHA-256
458d0585e591a1805b4a5d4da96e26ff3dd7c670935b3e7acc3988cfed322847
WAD Type
PWAD
IWAD
Doom
Engines
Boom, Doom
Lumps
19
Maps
E4M1

Read Me

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                    T h e   O u t e r   D a r k n e s s
      _ ________ _ _ _ ______________________________ _ _ _ _______ _


Date Finished           : 1 August 2007
Author                  : Varun Abhirama Krishna
Homepage                : http://varunabhiram.com
Email Address           : [email protected]
Misc. Author Info       : I'm 20 years old, and I'm from India. I
			  hardly play Doom any more, you can have a
			  look at the other stuff I do on my blog.

Description             : This map is heavily inspired by Episode 4 of
			  The Ultimate Doom, especially E4M1 and E4M6.
			  It was originally made for a project called
			  The Ninth Gate that never saw the light of day.

			  Most of it was made (on and off) during
			  2001-03 using DoomCAD (the exit area was built
			  using Doom Builder though). I didn't know you
			  could select multiple linedefs in DoomCAD back
			  then, so I was actually insane enough to
			  manually select each and every linedef, apply
			  the texture and align it. If only I had that
			  kind of patience/time now :)

			  The map is very straightforward (too
			  straightforward maybe?), so you shouldn't
			  have any problems finding your way. The level
			  music is from Duke Nukem 3D, the other 
			  tracks (which are awesome IMO) were composed
			  by Damian Lee.

			  Note: The lava in the map doesn't hurt,
			  it's used for artistic purposes only.

Advanced engine needed  : Requires any limit-removing source port.

Other WADs by me        : (1) The Anomaly: Part II
                          (2) Short 'n Quick
                          (3) Short 'n Quick 2
                          (4) Reanimated

Special Thanks to       : Pablo Dictter and Opulent for beta-testing and
                          very useful feedback.

                          Karthik Abhiram for testing the level at
			  the lower skills and for general suggestions.
			
			  Damian Lee for the awesome music.

                          You guys for playing!

                          
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-:.: Type of DOOM or DOOM II file :.:-

New level WAD           : Yes


-:.: Play Information :.:-

Episode and Level #     : E4M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes, from dead easy to deadly :)
New Sounds              : No
New Music               : Yes - three tracks by Damian Lee, level music
			  from Duke Nukem 3D
New Graphics            : Titlepic (made from an image I found
			  on the net)
Demos Replaced          : No


-:.: Construction :.:-

Base                    : New level from scratch
Build Time              : Roughly 2 months, during 2001-03
Editor(s) used          : DoomCAD 6.1, ZenNode 1.0.8, XWE
			  Doom Builder (only exit area)
Known Bugs              : None
May Not Run With...     : Doom2.exe




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      _ ________ _ _ _ ______________________________ _ _ _ _______ _



-:.: Copyrights / Permissions :.:-

Authors may NOT use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

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-:.: Where to get this WAD :.:-

The usual: The /idgames archives and mirrors
	   (search for odark.zip at
	   http://www.doomworld.com/idgames)

Other: http://varunabhiram.com

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                              [ End of file ]

Maps

E4M1

E4M1

Deathmatch Spawns
0
Co-op Spawns
4