Incident at Starbase 21

Incident at Starbase 21

The beginning of what will be a Star Trek (original series) total conversion. Created on a Macintosh.

Filenames
trek.wad
Size
1.52 MB
MD5
b53d80d8e41eded43d75ec58b4a46762
SHA-1
6ab18925bf1970e1a3e2fd8c4c6d79dd20019fd1
SHA-256
ef64d6386ac3a08d51175b22a43567447e7837d69899e6da7ce33614748ca23d
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
271
Maps
MAP01

Read Me

�TREK.TXT�� �����L�� ���hC��]�TREK.TXT���@����d��l����TEXTttxt����������
���L��hC��]������������������������������Note:  This is a wad-in-progress.  Right now, there's only the bridge, a turbolift, and a corridor.  The complete version will have various decks and include such areas as engineering, the transporter room, sickbay, Kirk's quarters, and the hangar deck.  In the meantime, I'm releasing this for some feedback.

============================================================
Title: Incident at Starbase 21
Filename: TREK.WAD
Author: Laz Rojas
Email Address: [email protected], [email protected]
Misc. Author Info: web site at http://www.geocities.com/TimesSquare/3744
Description: The beginning of what will be a Star Trek (original series) total conversion.  Created on a Macintosh.
Additional Credits to: The guys at id, for creating Doom.
============================================================
*Files Included*

TREK.WAD -- map, sounds, textures, and flats
TREK.DEH -- patch file

*Play Information*

Game: Doom II
Level #: MAP01
Single Player: Yes
Cooperative 2-4 Player: No
Deathmatch 2-4 Player: No
Difficulty Settings: No
New Sounds: Yes
New Graphics: Yes
New Music: No
Demos Replaced: None

*Construction*

Base: New levels from scratch
Build Time: A couple of days
Editor(s) Used: Demon, HellMaker, Deimos, MacBSP
Known Bugs: None

*Story*

The Enterprise is laying over at Starbase 21 for scheduled maintenance and repairs.  After the entire crew beamed down to the starbase, you, Captain James T. Kirk, remained aboard to take care of some last minute details.  As you make your way to the transporter room to leave the ship, you come across a large, furry, brown creature in one of the corridors.  Before you can even ask it what it's doing here, it attacks and hurls a fireball at you which you barely manage to dodge.  Unarmed, you have no choice but to run for it and duck into a storage closet.  Locking the door behind you, you hear the creature run past.  After its footsteps recede in the distance, you whip out your communicator and try to contact Spock, but there's no response.  Quickly, you try to assess the situation.  Apparently, these creatures had already taken over the starbase before the Enterprise arrived, and they've taken your crew prisoner in order to steal the ship.  But they didn't count on you staying aboard!  Somehow, you've got to take back the ship single-handedly, and your first task is to get to the armory and get some weapons.  

*Copyright/Permissions*

Authors may not use this level as a base to build additional levels.

You may distribute this WAD as long as this read me is included.

*Where to get this WAD*
FTP Sites:
BBS Numbers:
Other: http://www.geocities.com/TimesSquare/3744
============================================================

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Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1