sliddr2.wad

sliddr2.wad

This is an improved version of the sliding door that uses the glass-floor effect described in Jim Flynn's Boom editing wad. The effect is quite good.

Filenames
sliddr2.wad
Size
50.02 KB
MD5
9e004db808940acbacc55aa9c35d7b25
SHA-1
69ebd8ea29b98607436c943954ee46b31f2aee16
SHA-256
0418cd3c50b298f3a8c70a42b0b22fd0360682fa4e37dfb4e3042836b3e9f607
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
18
Maps
MAP01

Read Me

================================================================
Prefab                  : Two-Way Sliding Door
Filenames               : {slidr2.wad}

Author                  : Rick Clark
Email Address           : [email protected]
Homepage		: None

Description             : This is an improved version of the sliding 
                          door that uses the glass-floor effect 
                          described in Jim Flynn's Boom editing wad.
                          The effect is quite good.
          
Additional Credits to   : id and TeamTNT
			
================================================================
* Information *

Engine                  : Boom
Base Wad                : Doom2
Sector Count            : 11
Linedef Count           : 43
Thing Count             : 1
New Textures Added      : Yes
New Flats Added         : No
New Sprites Added       : No

================================================================
* Copyright / Permissions *

Please include this text file when using this prefab.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1