Divine Malice II

Its the sequel to Divine Malice, and this one is much better IMO. Thanks to some extra lumps, I didn't need to use DeHacked to make it fully compatible, but ...

Filenames
dm2-inu.wad
Size
1.82 MB
MD5
5efd2f71b1144bfd6bd78c4810559db6
SHA-1
693582fce66df7f13d8752652d29e2e09614f970
SHA-256
f03dfaba473afb3360a2b96389295d325cbf5eee467e7f15278e192865e5a655
WAD Type
PWAD
IWAD
Hexen
Engines
GZDoom, Hexen, ZDoom
Lumps
249

Read Me

===========================================================================
Archive Maintainer      : Combos
Advanced engine needed  : GZdoom for best use, ZDoom .96x minimum (See
                          description for links)
Primary purpose         : Single + coop play
===========================================================================
Title                   : Divine Malice II
Filename                : dm2-inu.wad
Release date            : 11/15/05
Author                  : Mike "Inuyasha_989" Kasten
Email Address           : [email protected]
Other Files By Author   : Divine Malice 1, Inuyasha Skin

Description             : Its the sequel to Divine Malice, and this one is
                          much better IMO.
                          
                          Thanks to some extra lumps, I didn't need to
                          use DeHacked to make it fully compatible, but to
                          use the mod to the fullest, you require *prepares
                          to duck* GZdoom thanks to FSGLOBAL.

                          GZdoom: http://grafzahl.drdteam.org/gzdoom/GZDoom-Bin-0-9-17.zip
			  Zdoom .96x: http://grubber.drdteam.org/doom/zdoom96x.zip

Additional Credits to   : Corry Whittle: Throwing Knives
                          Tripheleron: Jetflock and Chronoteeth
                          Pulse Rifle: Killer_of_Doom and Xaser
                          Demonic Firepower: NeoWorm
                          Firestorm Shotgun: TheDarkArchon
                          Chainsaw Launcher: Xaser
                          Guitar: Imp_Fiend
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Decorate, Keyconf, Sndinfo
Other files required    : GZdoom or Zdoom .96x


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : o_O
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About 2 days
Editor(s) used          : XWE, MSPaint
Known Bugs              : None for all I know...
May Not Run With...     : Any other engine


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors