Doom Press-Release Beta
Doom Press-Release Beta - doompres.wad (Doom) is an IWAD for BETA featuring 3 maps (E1M2, E2M5, E3M2)
Filenames
doompres.wad
Size
5.22 MB
MD5
049e32f18d9c9529630366cfc72726ea
SHA-1
692994db9579be4201730b9ac77797fae2111bde
SHA-256
466ee4591c742659a32124c86476bda04c50578706c7093b4b28340dcafaae99
WAD Type
IWAD
Engines
Beta
Lumps
1493
Maps
E1M2, E2M5, E3M2
Read Me
***** DOOM ***** October 4, 1993 I got this copy of the DOOM pre-Beta release from a friend. I have copied all the paperwork I received so you could read it. This is a Pre-Beta Release meant for Testing & Media Only. Two drawbacks: 1st - No sound, (but game will play) 2nd - program looks at the system DATE if your computer has a system date after 10/31/93 it will not run. (So da, change it to play) Hope the below information will help. Have Fun & Kick Some ASS! ---------------------------------------------------------------------------------- id Software Inc. Town East Tower 18601 LBJ Freeway Suite 615 Mesquite, TX 75150 Tel (214) 613-3589 Fax (214) 686-9288 October 5, 1993 Enclosed please find the demo version of DOOM that I have been promising since September 15, 1993. I hope you enjoy testing/playing it as much as we have enjoed producing it for you. Due to security concerns we have attached a password to the EXE and limit the time frame that this game can be played. The password for the game is -pressrelease and should be entered after the command line instruction noted in the enclosed instruction sheet (I.E. c:>easydoom -pressrelease). The time frame limits imposed on this game will prevent you from playing the game once your system date goes beyond Oct. 31, 1993. You will note that the game gives you the ability to take your own screenshots. We have also provided a set of screenshots from some of the levels not included in this demo. The screenshots are PCX format graphics located on Disk 2 in an archive named scnshots.zip. Please feel free to give me a call if you have questions or comments about the game. Regards, Jay Wilbur CEO --------------------------------------------------------------------------------------- DOOM Copyright 1993 id Software Getting Started Insert Disk #1 and type INSTALL. You will be asked which drive to install to. Type the drive letter. Then, you'll be provided with a default directory to install into. Press ENTER if this is satisfactory. If the directory doesn't exit, the INSTALL program can create it for you by answering "Y" at the alert panel. After Disk #1 is installed, insert Disk #2 and press ENTER. When Disk #2 is finished, insert Disk #1 again and press ENTER--decompression will commence. When the prompt appears again, type DOOM and password. Note: DOOM takes approximately 20-30 seconds to load. Your Objective Get out alive. Your quest will be aided with the cool, powerful weapons and ammo you find lying around on the levels. Just run over it and you'll pick it up. There's armor, bonus items, powerups, etc in the game as well. Have a blast This early version of DOOM does not include music or sound effects. Hardware Requirements DOOM requires 2 megabytes of memory, 6.5 megs of hard drive space, a 486dx or better machine and VGA The final version of the game will work with a 386sx or better. This prerelease version have some floating point traps that will serverly limit performance on a 486sx or lesser processor. If you have more than 2 megs of memory, DOOM will use it. If you notice any slight hitches in gameplay, rest assured that DOOM is merely caching in new set of graphics. If you have a lot of memory, eventually DOOM won't have to cache anything after running through a level because everything will have been cached on-the-fly! ----------------------------------------------------------------------------------------- Controls Keyboard Controls ----------------- Up Arrow ----> Move Forward Down Arrow --> Move Backward Left Arrow --> Rotate Left Right Arrow -> Rotate Right Right Shift -> More Speed while moving/rotating Spacebar ----> USE: open doors, flips switches CONTROL -----> Fire Weapons 1-7 ---------> Change weapon (if you have it) TAB ---------> Toggle automap ESC ---------> Enter Chat Mode (for multiplayer mode) Remove item pickup message from chat area F10 ---------> Screen Shot A PCX file of what is on the screen will be dumped into the current directory Mouse Controls -------------- Button One ---> Fire Weapon Button Two ---> Move Forward Double clicking: USE (see spacebar above) Button Three -> Strafe Automap The automap displays all the areas that you have been to. You can play DOOM while in the automap by using all the aforementioned keys. Note that we refuse to automap new areas while you're in the automap. Also, you can be hit while in the automap. When the automap flashes red, you've been hit. Automap Controls ---------------- + --> Zoom in - --> Zoom out M --> Mark a spot for your own reasons ] --> toggle current zoom scale/total map scale F --> toggle follow mode/free-scroll mode Weapons Here is the list of available weapons and the key that switches to them: 1. Fist with iron knuckles 2. Pistol 3. Shotgun 4. Chaingun 5. Rocket launcher 6. Pulse gun 7. BFG9000 Switches & Triggers Switches are those things you'll find on the wall that look like you should be able to use them. Knifeswitches, buttons, some of the skull panels, etc. all count as switches. Press the USE key to activate them. Triggers are invisible lines that make something happen when you run over them. A good example of this can be found on Demo Map 1 (the map you start on). Walk to the left, around the left-hand corner where a possessed human is waiting in ambush. Kill him, then walk toward the silver platform. The platform will automatically lower for you because you activated a trigger. Trigger do all sorts of things--some good, some bad. Watch out! Locked Doors There are many different kinds of locked doors that require a keycard to open them. On the status bar, to the right of the Armor info, are 3 squares used for showing you which cards you have. There are 3 different colors. A locked door will ALWAYS have a colored strip next to it that alerts you that you need to use a keycard of that color to open it. If you can't open a door, there's always another way -- switch, trigger, or something else. Enemies Possesed Humans: Humans covered with blood holding rifles. Demon troops: Brown demons with spikes that shoot red fireballs. Demon sergeant: Pink-reddish stumpy demon that bites. Demon skull: Floating skull that shoots you with its glare. Demon head: Very large float red head that shoots fireballs. Bruiser: Huge boss demon with horns that shoot green fireballs. Death When you get killed (your health goes down to 0%), press the Spacebar to restart that level. You take damage by enemies shooting at you, launching fireballs at you, or by you walking in slime, hot blood or hell slime. Cheat Keys Here are the cheat words available in this version. Note that these WILL be renamed in the final version. To type a cheat word, just type it! tst:Enters GOD mode. You are invincible eek:In the automap, will rotate between normal view, entire map, entire map with all things. Just type eek over and over to toggle the diffent modes. amo:Gives you all the keycards, weapons, mega-armor, and tons of ammo. nc:No Clip. Lets you walk through walls, adjusting your height accordingly. About this Pre-Beta Release Ther are many known bugs in DOOM that we, of course, plan on fixing. A major bug at this point is not hitting enemies with your gunfire at certain angles. There are also many things that are not final, such as the weapons animations. The BFG9000 will have a major change and the Pulse gun will look very diffent while firing. The 3 mapes included in this version are very nearly final, but they still have bugs. The skill level that you are playing at when you type DOOM is the medium skill level. To play on easy or hard skill, go to DOS and type EASYDOOM or HARDDOOM (of course, with the password). All 3 levels will be on that skill level. If you get to the end of a level, there's a switch to flip to exit the level. If you flip this switch, you'll go to the intermission screen then dump out to DOS with a error message, "W_GetNumForName:<string>not found!". Don't flip the switch just press ESC to go to the menu and choose another level to play. The little flashing dots at the bottom of the screen tells you how fast DOOM is running. One dot means 35 frames per second. Two dots means 17 frames per second, and 3 dots means 12 frames per second. PLEASE DO NOT DISTRIBUTE THIS COPY OF DOOM!
Maps
Endoom
░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓┌────────────────────────────────────────────────────────────────┐ ▓▓▒▒░░ ░░▒▒▓▓│ DOOM: Evil Unleashed, a rather scary 3-D game by id Software. │▓▓▓▒▒░░ ░░▒▒▓▓│ ────────────────────────────────────────────────────────────── │▓▓▓▒▒░░ ░░▒▒▓▓│ This is the alpha version of DOOM. If you are not a beta │▓▓▓▒▒░░ ░░▒▒▓▓│ tester, then you are quite the bad person. Delete your │▓▓▓▒▒░░ ░░▒▒▓▓│ copy of DOOM right now and you will be safe from our wrath. │▓▓▓▒▒░░ ░░▒▒▓▓│ │▓▓▓▒▒░░ ░░▒▒▓▓│ Watch for more great games from id Software coming soon! │▓▓▓▒▒░░ ░░▒▒▓▓│ │▓▓▓▒▒░░ ░░▒▒▓▓└────────────────────────────────────────────────────────────────┘▓▓▓▒▒░░ ░░▒▒▓▓ ▒▓▓▒▒░░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░┌───────────────────────────────────────────────┐░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ id Software is: │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ ─────────────── │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ Programmers John Carmack, John Romero │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ Dave Taylor │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ Artists Adrian Carmack, Kevin Cloud │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ Designer Sandy Petersen │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ C.E.O. Jay Wilbur │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░│ Software Support Shawn Green │░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░└───────────────────────────────────────────────┘░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░