From a Hideous Road of Corpses and Misery to
) --------------------------------------------------NOTE: THE LEVEL OF DARKNESS IN THE MAP CAN VARY A BIT DEPENDING ON YOUR MONITOR AND SOURCE PORT. IF YOU A...
Filenames
farohr.wad
Size
18.80 MB
MD5
319918c0b238ffda2fcee359ba6d9ddf
SHA-1
68f81993fe4fa8c135c1ffd8e7de962b947b1153
SHA-256
c22511dcfc747889124b417cf5eca6c14d63445f600c82ae89b06837beee946c
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum, ZDoom
Lumps
1083
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Any Zdoom based engine (Zdoom, Gzdoom, skulltag etc). Primary purpose : Single play =========================================================================== Title : From a Hideous Road of Corpses and Misery to Satan's Secret Oddities Filename : FAROHR.wad Release date : 3.12.10 Author : Hardcore_Gamer Email Address : [email protected] Other Files By Author : Just search them if it matters that much to you :) Misc. Author Info : Just trying to make some fun WADS/MODS for people to play. Description : --------------------------------------------------NOTE: THE LEVEL OF DARKNESS IN THE MAP CAN VARY A BIT DEPENDING ON YOUR MONITOR AND SOURCE PORT. IF YOU ARE HAVING TROUBLE SEEING THEN FEEL FREE TO ADJUST THE BRIGHTNESS LEVELS IN THE OPTIONS/SETTINGS OF WHATEVER SOURCE PORT YOU ARE USING. -------------------------------------------------- After many many months of working on this on and off this is finally done! My aim was to create a really dark level that emulates the scary theme of PSX Doom and Doom 3. The map uses new tech textures and the PSX Doom sounds, as well as a sound track from Doom 64 (yes I know the file size is large but since this is suppose to be worth a full hour (at least) of gameplay and is really important for creating the atmosphere I want to create I think its worth it) The map is for Zdoom based ports, and it uses Zdoom features such as slopes and colored lights. ----------------------------------------------- The story so far...... Your a elite former soldier and a gun for hire. Something has gone terribly wrong (for the tenth billionth time) at a secret research base on the North-Pole that belongs to the Gionetics corporation, the UAC's biggest competitor. After begin contacted by Gionetics, they convince you take care of their mess since they don't want the general public to find out about the disaster. In return for a big fat paycheck, you arrive on there secret base of operations in Canada to prepare for your mission. They brief you about the situation and tell you that they were experimenting with stolen UAC technology in an attempt to perfect the teleportation technology for there own purposes only to repeat the mistake made by the UAC on Mars all of those years ago. Because of the North-pole's remote location, the demons have not yet been able to find a way to leave the base area and thus Earth is save for the moment. But their numbers continue to grow and if they aren't stopped soon then all of Earth will be in grave danger........ You paradrop down and land right outside the base entrance, you open the entrance door and enter the base.........there is no turning back now. ---------------------------------------------- Additional Credits to : Whoever created the new textures used. =========================================================================== * What is included * New levels : 1 new level. Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Too long if you ask me. Editor(s) used : Doom Builder 2, Slumped, WAD Merger. Known Bugs : For some reason there are 2 ceiling flats on the map that look odd in Gzdoom. I don't know if that happens in any other ports. May Not Run With... : Source port that don't support Zdoom. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors