The Fallen: Dark Ascension
A Dark Hellish/Gothic theme re-imagining of Ultimate Doom's Episode 3 and 4 this time using the capabilities of the Gzdoom engine. Some of the features that ...
Filenames
fallen.pk3
Size
32.25 MB
MD5
1f7dd03710c464d818e510040854024f
SHA-1
669920d8f5d2c9db0568c7ae5eeaf483388974e1
SHA-256
7f061796de65c53312e4f3de16691233f65f1c1ca8bf21272011af60542accdf
WAD Type
PK3
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
303
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08
Read Me
=========================================================================== Advanced engine needed : ZDoom (latest version) or GZDoom (Highly recommended) Primary purpose : Single + coop play =========================================================================== Title : The Fallen: Dark Ascension Filename : Fallen.pk3 Release date : January 2019 Version : 1.1 Author : The Solution Email Address : [redacted] Other Files By Author : various wads Misc. Author Info : Student, Gamer Description : A Dark Hellish/Gothic theme re-imagining of Ultimate Doom's Episode 3 and 4 this time using the capabilities of the Gzdoom engine. Some of the features that brings new life into this hellish theme includes: slopes, new decorate monster types, dynamic lights, and various scripted events. Additional Credits to : Realm 667 for the decorate monsters and items, scalliano for PSX firesky conversion, KeksDose for the torch effects, and ID software. =========================================================================== * What is included * New levels : 8 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-8 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Yes Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New Build Time : 5 months Editor(s) used : Doombuilder Known Bugs : no May Not Run With... : Only compatible with Zdoom. GZDoom is recommended for proper dynamic light effects. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You may NOT distribute this file in any format. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: https://teamdemise.000webhostapp.com/ FTP sites: idgames database