Pacman DooM

Pacman DooM

Doomguy is stuck in the wrong dimension, it's Pacman's world! Look at the bottom of this file for playtips!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Filenames
pacman.wad
Size
1.57 MB
MD5
fab6c65fc64f3d35d10798d12db7eaae
SHA-1
665c07c705594607efa7db6e852304a0855a5431
SHA-256
0c6a0909054d8a38a48d13335aeb0a18db2af8567deef661a9a02041f75b2988
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
141
Maps
MAP01, MAP02, MAP03

Read Me

===========================================================================
Advanced engine needed  : Zdoom 2.0
Primary purpose         : Single Player
===========================================================================
Title                   : Pacman DooM
Filename                : pacman.wad
Original Release Date   : 8/11/03
Author                  : Epyo
Email Address           : [email protected]
Other Files By Author   : Umbrella, CAPSLOCK, EpyoDM, and Captain Mancubus
Misc. Author Info       : I play doom
Description             : Doomguy is stuck in the wrong dimension,
                          it's Pacman's world!  Look at the bottom of this
			  file for playtips!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Additional Credits to   : Blackfish for the pellets, and Graf Zahl, Fred,
			  Cyb, Boris, Enjay, and UD for help in scripting.
			  Also to my playtesters-Grimm, Doomboy, Black void
			  The skies are from boomhod, doomcity, and me.
===========================================================================
* What is included *

New levels              : yes
Sounds                  : yes, from some Pacman games
Music                   : Yeah there's some mods
Graphics                : yes, all made by me except for Blackfish's 
			  pellets/power pellets.  Those skys are from:
			  map01:boomhod.wad ,map02:doomcity, map03:myself
Dehacked/BEX Patch      : yes
Demos                   : no way

* Play Information *

Game                    : zdoom + doom2
Map #                   : map01-map03
Single Player           : Yes
Cooperative 2-4 Player  : Yes, completely untested
Deathmatch 2-4 Player   : no
Difficulty Settings     : no

* Construction *

Base                    : New from scratch
Build Time              : a month or so
Editor(s) used          : deepsea, xwe, photoimpact, wintex, winamp 
Known Bugs              : SOMETIMES, ghosts freeze at the start of map02

-----
* Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get the file that this text file describes *

ftp://archives.3dgamers.com/pub/idgames/

*******PLAYTIPS FOR YOU*******
+When you have a powerpellet, you get all the weapons, but you have to 
 MANUALLY SWITCH WEAPONS.  Also, you are invincible.

+Power pellets last for 10 seconds

+There are many ways to play, for instance, with the map with IDDT IDDT.
 Or, walking.  Or, both at once!  Or normal running.  Make up your own!

+When you finish playing it all, you'll see your total time.  If you
 beat the par, you'll get a special surprise!

+Ok, that's it, now go play!

	-Epyo

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4

Graphics