Doom Illustrated
Doom, Comic Book Style. This is merely a weapons mod, but the weapons are comic style, and I made sure to pick as "cartoony" graphics as possible (but not ab...
Filenames
ww-di.wad
Size
4.71 MB
MD5
7b975599b186ae7191b9bbb07529b9f5
SHA-1
65ad00df1178bcbabea3fdc1309126ce0b1fa9dd
SHA-256
939ed84a2a5b34346f34a527770851ce5a06348b1eac3cb77dce51dac3294888
WAD Type
PWAD
IWAD
Doom II
Engines
Edge, Doom II
Lumps
589
Download
Read Me
=========================================================================== Archive Maintainer : Weapons mod - goes in Combos. Update to : This is a new file Advanced engine needed : EDGE 1.29 RC1 Primary purpose : No levels included =========================================================================== Title : Doom Illustrated Filename : WW-DI.WAD Release date : April 28, 2005 Author : WildWeasel Email Address : [email protected] Other Files By Author : WW-OPM, WW-BNI, WW-XM, DOOMOS Misc. Author Info : Doom Armory Quartermaster. http://www.box43.net/~wildweasel Description : Doom, Comic Book Style. This is merely a weapons mod, but the weapons are comic style, and I made sure to pick as "cartoony" graphics as possible (but not absurdly cartoony, ie. MS Paint). Additional Credits to : Resources from Generations Arena, Firearms, Halo, Powerslave, Soldier of Fortune, Scero, Xaser, the Freedoom team, Terminator: Future Shock, Marty Kirra, Scuba Steve, Opposing Force, Doom 2.5, XIII, Resident Evil: To Serve And Protect, Wolfenstein: Enemy Territory, Doom 3, Monster Resource WAD, Skulltag, Half-Life 2, and Osiris. =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : All required DDF's, RSCRIPT, and stuff Other files required : None * Play Information * Game : Doom 2 Map # : No maps Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : EDGE has no netplay. Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About a month. Editor(s) used : XWE, Adobe Audition 1.5, Irfanview, PSP 9. Known Bugs : Shotgun's fire sequence can be royally messed with by alternating the primary and secondary fires. The SMG (starting weapon)'s alt fire will still make flashes if it's out of ammo. May Not Run With... : EDGE 1.28 or lower. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors