LOST SOULSPHERE: Gold Edition

LOST SOULSPHERE: Gold Edition

Well, after the "success" of the original Lost Soulsphere, I looked back at it and found a few things I wanted to change. I messed around, and I came up with...

Filenames
lslsp_gd.wad
Size
8.42 MB
MD5
35cbebda3f29732b28fcb50362577c1c
SHA-1
6580f1fff462682a8839618e5450286495d0574e
SHA-256
a74ffa7f1da689334fedf871935bdddd0e5e9bb404d3e247bf4bb92e44d93070
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
466
Maps
MAP01, MAP02, MAP05, MAP10, MAP00, MAP08, MAP03, MAP04, MAP06, MAP09, MAP07

Read Me

Archive Maintainer      : Please don't replace the original one with this one. 
Advanced engine needed  : ZDoom
Primary purpose         : Super Shit
===========================================================================
Title                   : LOST SOULSPHERE: Gold Edition
Filename                : lslsp_gd.wad
Release date            : 2
Author                  : Xaser
Email Address           : [email protected]
Other Files By Author   : Anything ending in _X
Misc. Author Info       : Insane guy

Description             : Well, after the "success" of the original Lost
                          Soulsphere, I looked back at it and found a
                          few things I wanted to change. I messed around,
                          and I came up with this. The Gold Edition has
                          alot of new stuff, such as better music, enemy
                          sounds, and a whole lot more. See below for the
                          complete list of changes from the original.

Story                   : Their is a citey calld Nucklear City and ti got
                          invaded by thingys from helll. Now that your
                          a su-per m4rin3 d00d and best killling stufff person,
                          you are send ot Nuclear city to kill the monsters
                          in nuclear City. THe ivnasion is leaded bya big
                          Spidermsatermind only instead of a broun brain it has
                          a silvr one. Oh gn0! JJJJyou are sentt to the bilding
                          er, i mean city in a telepoter but somethig si wrong.
                          ARGH!!!!!!!!!BLORK!!! This is a teleporter adn
                          you get stuck in it but you se SOUULSPHERRES! But
                          there not real ARGH! THeir badguys need to dieN!
                          UMUST Killzor TEM ALLL!

Additional Credits to   : Risen, for the idea. The people on the Doomworld
                          forums for complaining about how Map07 sucked,
                          which inspired me to do a better version, anyway. :P

Saying of the Day       : If You Read This Then Your Dumb.
===========================================================================
* What is included *

New levels              : 10 Shitwads
Sounds                  : Yes (yes)
Music                   : Yes (double yes)
Graphics                : Yes (yeyeyeysysyseysyesyes)
Dehacked/BEX Patch      : Yes (u)
Burn stuff              : 2+2=5
Demos                   : Si (yes in spanish (no duh))
Other                   : Yes (MAPINFO)
Other files required    : Latest Zdoom (Latest ZDOOM(Latest ZDOOM(Latest ZDOOM)))


THIS IS NOT A SENTENCE


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP10 lolz
Single Player           : Designed four
Cooperative 2-4 Player  : Tomato
Deathmatch 2-4 Player   : No
Funkmatch 245-692 Player: eip
Staring Contest 99 playr: yes adn no
Other game styles       : on spelld bakcwarsd
Difficulty Settings     : Not really, OHWELL!!
Vital Information       : If you die, then your dead.

* Too Much Information *

(insertsickquestionhere): (insertsickanswewrhere)

* Construction *

Base                    : Old from scratch 00pz
Favorite brand of Soda  : OMFG PEPSI BLUE LOL!!!!!11oneone
Build Time              : 10000000000000000 years.
Editor(s) used          : Doombuilder, Wintex, XWE, Paint. :P
Known Bugs              : It's dumb, but it'snot a BUGHAHA!!!
Unknown Bugs            : everythig
May Not Run With...     : AnythingotherthanZDOOM.
Why Do, Anyway?         : AAAAUUGH!!! *snort*


* Changes *

This is a list of the changes from the original version
to the Gold Edition.

-New Music! All the levels now have high quality (lolz)
 Mod music that I got off the internet and stuff. No
 more crappy midis here, now!

-Enemy Sounds! Heh. Now the baddies actually now have
 their own sounds, so you can't automatically tell
 that the Invulnerability Spheres are really cacos. :P

-Better Weapons! Now, the Eggguns actually shoot out
 eggs, the Shitgun shoots a tiny bit faster, the 
 Powerclaw's speed has been maxed out, so it's actually
 a useful weapon now, and the "HHHHHHH" now fires about
 10 shotgun blasts at a time instead of a BFG shot. :P

-New level! The shitty Map07 from the original Lost
 Soulsphere has been replaced with a hi-quality (lolz)
 new map, Acid Trip, which has some insanely cool parts,
 including a couple of new encounters with the dreaded
 Insanity Spider. This level alone makes the Gold Edition
 worth the download. :P

-New Baddies! The Kamikaze Plasma, Doomsphere, Lightsphere,
 Darksphere, Hydrasphere, and the Nuclear Demon will keep
 you on your toes. They are 1337!

-There are a couple of other changes, both in the levels
 and a few misc. graphics. Oh welllll..,.!MMnniu90w34>.'>



* ffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffff
fffffffffffffffffffffffffffffCopyright / Permissions *

AuThOrS MaYdO AnYtHiNg ThEy WaNt.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: DIE
FTP sites: DIE
Bum sites: DIE

P.S:

Stay tuned for SHiTWADS III: W0257 #U8!!!!!!!!1111oneone

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
5
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
5
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
5
MAP00

MAP00

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
5
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1