Europa 1

Europa 1

This is the first map in my soon to be mini series of Boom-compatible maps with a very non-linear layout. You can visit the areas of this level in any order ...

Filenames
eaeuro01.wad
Size
1.97 MB
MD5
80569833dc5675e39f9144c667fca53e
SHA-1
64aa1dadf000ec46550de9133bfdfc09a5c7836f
SHA-256
9c224a8af2970d2ef52fb471a167b62987c0e1f6d8b171cc43c520d9181b7410
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
11
Maps
MAP22

Read Me

===========================================================================
Advanced engine needed  : Boom compatible port REQUIRED
Primary purpose         : Single+Coop play
===========================================================================

Title                   : Europa 1
Filename                : eaEuro01.wad
Release date            : Oct 25, 2001
Author                  : Erik Alm
Email Address           : [email protected]
Other Files By Author   : nothing I want to talk loud about =)
Misc. Author Info       : 21 year old Doomer
Description             : This is the first map in my soon to be mini series of
			  Boom-compatible maps with a very non-linear layout.
			  You can visit the areas of this level in any order and
			  there are 6 different starts to choose from (some easy,
			  some near impossible). See the end of the document for the story =) 
Additional Credits to   : Sam "Metabolist" Woodman for his inspiring one week contest.
===========================================================================
* What is included *
New levels              : Yes, one level. MAP 22 (Dont ask me why)
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No, make me some!
Other                   : No
* Play Information *
Game                    : DOOM2
Map #                   : Map22
Single Player           : Yeah!
Cooperative 2-4 Player  : Yeah!
Deathmatch 2-4 Player   : Nope 
Difficulty Settings     : Yes, I have balanced the ammo, health and monsters individually
			  for all skill settings so that everyone can enjoy this.
* Construction *
Base                    : New level from scratch
Build Time              : 50-60 hours? 
Editor(s) used          : Deth, Bsp, Warm (Bsp worked fine until I got to about 12,000 sides 
			  (there are 18,000 total), then it started producing HOM and texture 
			  bleeding all over. I switched to Warm which solved the problems.

Known Bugs              : Texture alignments bugs. And sometimes you dont get the all three keys of
			  the same color bonus at the end, and sometimes you get it even though 
			  you haven't picked up all keys. It has to do with some trigger lines, not 
			  a big deal really and happens rarely.

May Not Run With...     : Will not run with any Non Boom-compatible source port, may crash 
			  Zdoom sometimes.


The Story =)		: You're a space marine, one of the toughest there is. You have cleansed
			  the Phobos and Deimos bases, you have made your way through Hell itself
			  and you have saved the Earth from the Horde.
			  
			  Yet, there are some people in the order of command who doesn't seem to
			  like you at all. You have been sent on a mission to investigate a base
			  on the Jupiter moon Europa. Contact was lost with this base months ago
			  but not until now has the UAC sent someone to investigate, they sent you.

			  Your superior and you are the only ones aboard the small shuttle which speeds
			  towards the moon. You look down and the sight startles you. You see something
			  vaguely resembling a castle, or is it a base? No, it cant be. 
		
			  - What the hell is this? you ask the sargeant.
			  - I don't know, looks like we just have to proceed with orders.
			  - This isn't normal, I cant go down there alone.
			  - Well, orders you know, get your gear ready.
			
			  You browse through your gear quickly and your face turns red in anger when you see
			  what you're supposed to bring with you down there.
			
			  - A fucking pistol, is that all I am worth to you? Your piece of shit! 
			   you yell at the sarge
			  - Well, this is a simple scouting mission, no hostile activity has been detected.
			  - Listen, I think I just saw a UAC logo written in blood down there.
			  - Well, that doesn't count as hostile activity, the sarge replies in an evil voice.
			
			  You sigh and head for the teleporter room. You hear the sarge's voice on the inter-com,
			  - I see six pretty clear areas down there, I have put in the coordintes, you can choose
			  your own landing. 

			  You get your puny pistol ready and head for a random teleporter pad, 
			  might as well get this overwith...


* Copyright / Permissions *
Authors (may NOT) use the contents of this file as a base for
modification or reuse.   
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. This file may not be used for any commercial purposes without the
author's agreement.* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
 
===========================================================================
Advanced engine needed  : Boom compatible port REQUIRED
Primary purpose         : Single+Coop play
===========================================================================

Title                   : Europa 1
Filename                : eaEuro01.wad
Release date            : Oct 25, 2001
Author                  : Erik Alm
Email Address           : [email protected]
Other Files By Author   : nothing I want to talk loud about =)
Misc. Author Info       : 21 year old Doomer
Description             : This is the first map in my soon to be mini series of
			  Boom-compatible maps with a very non-linear layout.
			  You can visit the areas of this level in any order and
			  there are 6 different starts to choose from (some easy,
			  some near impossible). See the end of the document for the story =) 
Additional Credits to   : Sam "Metabolist" Woodman for his inspiring one week contest.
===========================================================================
* What is included *
New levels              : Yes, one level. MAP 22 (Dont ask me why)
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No, make me some!
Other                   : No
* Play Information *
Game                    : DOOM2
Map #                   : Map22
Single Player           : Yeah!
Cooperative 2-4 Player  : Yeah!
Deathmatch 2-4 Player   : Nope 
Difficulty Settings     : Yes, I have balanced the ammo, health and monsters individually
			  for all skill settings so that everyone can enjoy this.
* Construction *
Base                    : New level from scratch
Build Time              : 50-60 hours? 
Editor(s) used          : Deth, Bsp, Warm (Bsp worked fine until I got to about 12,000 sides 
			  (there are 18,000 total), then it started producing HOM and texture 
			  bleeding all over. I switched to Warm which solved the problems.

Known Bugs              : Texture alignments bugs. And sometimes you dont get the all three keys of
			  the same color bonus at the end, and sometimes you get it even though 
			  you haven't picked up all keys. It has to do with some trigger lines, not 
			  a big deal really and happens rarely.

May Not Run With...     : Will not run with any Non Boom-compatible source port, may crash 
			  Zdoom sometimes.


The Story =)		: You're a space marine, one of the toughest there is. You have cleansed
			  the Phobos and Deimos bases, you have made your way through Hell itself
			  and you have saved the Earth from the Horde.
			  
			  Yet, there are some people in the order of command who doesn't seem to
			  like you at all. You have been sent on a mission to investigate a base
			  on the Jupiter moon Europa. Contact was lost with this base months ago
			  but not until now has the UAC sent someone to investigate, they sent you.

			  Your superior and you are the only ones aboard the small shuttle which speeds
			  towards the moon. You look down and the sight startles you. You see something
			  vaguely resembling a castle, or is it a base? No, it cant be. 
		
			  - What the hell is this? you ask the sargeant.
			  - I don't know, looks like we just have to proceed with orders.
			  - This isn't normal, I cant go down there alone.
			  - Well, orders you know, get your gear ready.
			
			  You browse through your gear quickly and your face turns red in anger when you see
			  what you're supposed to bring with you down there.
			
			  - A fucking pistol, is that all I am worth to you? Your piece of shit! 
			   you yell at the sarge
			  - Well, this is a simple scouting mission, no hostile activity has been detected.
			  - Listen, I think I just saw a UAC logo written in blood down there.
			  - Well, that doesn't count as hostile activity, the sarge replies in an evil voice.
			
			  You sigh and head for the teleporter room. You hear the sarge's voice on the inter-com,
			  - I see six pretty clear areas down there, I have put in the coordintes, you can choose
			  your own landing. 

			  You get your puny pistol ready and head for a random teleporter pad, 
			  might as well get this overwith...


* Copyright / Permissions *
Authors (may NOT) use the contents of this file as a base for
modification or reuse.   
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. This file may not be used for any commercial purposes without the
author's agreement.* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
 

Maps

MAP22

MAP22

Deathmatch Spawns
0
Co-op Spawns
4