The Bad Castle

The Bad Castle

The demons took an ancient castle! Turns out while Doomguy is stopping Hell on Earth, Some demons took the castle! It's known as The Bad Castle! After doomgu...

Filenames
badcastl.wad
Size
327.69 KB
MD5
14a0069f94872088764ad3c626a794c6
SHA-1
641e76e7ad9f5ac1d4a71f040356c9cdf36908e6
SHA-256
415205c4f9a6aa9b1351dd8355f8498189c96c5ab629abf79c4de6929da5083f
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
12
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Anything that is ZDoom based execpt skulltag.
Primary purpose         : Single play
===========================================================================
Title                   : The Bad Castle
Filename                : BADCASTL.wad
Release date            : Whatever
Author                  : Doctor Mister Robotpik
Email Address           : [redacted]
Other Files By Author   : Dunno pretty much.
Misc. Author Info       : It's a living, for the fortune.

Description             : The demons took an ancient castle! Turns out while
                          Doomguy is stopping Hell on Earth, Some demons took
                          the castle! It's known as The Bad Castle! After
                          doomguy finished the Hell on earth, He got a
                          mission to kill all the demons in the bad castle!
                          Are you loyal enough to the world to stop the
                          demons?

Additional Credits to   : ID Software for their masterpiece, Doom!
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 2 weeks
Editor(s) used          : SLADE 3 and GZDoom Builder
Known Bugs              : Named Scripts, so it won't make it on skulltag.
May Not Run With        : Ancient as fuck engines.
Tested With             : GZDoom G2.2.0


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1