The Mercuria Experiment (v001)

The Mercuria Experiment (v001)

Something like The Plutonia Experiment. Currently 8 levels... Hopefully it will become full 32 some day. Level 17 was moved to level 8, so you can play them ...

Filenames
mercuria_v001.wad, mercuria.wad
Size
810.59 KB
MD5
c9d9893beb2a94fc7e151adaa1442b6d
SHA-1
630502a12d01ad9887c5f89391c7f4b30565bc67
SHA-256
296a0ca0b3765a857f25704877b8b4cfca31fd9cfc00fbb0a62b839c86cc7722
WAD Type
PWAD
IWAD
Doom II
Engines
Doom
Lumps
88
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08

Read Me

===========================================================================
Advanced engine needed  : No
Primary purpose         : Single+Coop play
===========================================================================
Title                   : The Mercuria Experiment (v001)
Filename                : mercuria.wad
Release date            : 2014.04.21
Author                  : Jimi
Email Address           : [email protected]


Description             : Something like The Plutonia Experiment.
			  Currently 8 levels... Hopefully it will become full 32 some day.
			  Level 17 was moved to level 8, so you can play them all continuously.
			  Each level should be completable with pistol start.


Additional Credits to   : id Software, Dario & Milo Casali, Randy Estrella
===========================================================================
* What is included *


New levels              : 8
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No




* Play Information *


Game                    : Plutonia
Map #                   : MAP01 - MAP08
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for / Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Not implemented




* Construction *


Base                    : New from scratch
Build Time              : Something like a week, one level per day...
Editor(s) used          : Doom Builder 2
Known Bugs              : No
May Not Run With        : No
Tested With             : Crispy-Doom 1.2, Chocolate-Doom






* Copyright / Permissions *


Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.




* Where to get the file that this text file describes *


The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:


Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4