Vrack 3

Vrack 3

Single map, tech base, hellspawn, etc.

Filenames
vrack3.wad
Size
3.47 MB
MD5
a3384106559f005fe1592fefce3e1499
SHA-1
6152c705d37440fe2d76c7aab1f63be1275ce88f
SHA-256
71c078b3c3f0e67f6345125f3b490918138f900e88ea8100d899e3cd2efada5f
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
73
Maps
MAP01

Read Me

File info
------------------------------------------------------------------------------
Title                  : Vrack 3
Filename               : vrack3.wad
Version                : 1.0
Release date           : 2003-11-27
Author                 : Fredrik Johansson
E-mail address         : fred at frad dot org
Website                : http://fredrik.mancubus.net/
                         http://www.doomworld.com/fredrik/
Other files by author  : Vrack, Vrack 2, Coecits, various others.
Additional credits to  : Erik Alm, Adam Hegyi, Boris, Jon Rimmer, Arioch, Lüt,
                         Shaviro, anyone else who think they deserve a mention
                         for  testing  and  providing  feedback  or  otherwise
                         supporting me (really, huge thanks to everybody!)

Play info
------------------------------------------------------------------------------
Description            : Single map, tech base, hellspawn, etc.
Game                   : Doom 2
Source port required   : Boom  compatible (ZDoom,  PrBoom, Eternity...)  Minor
                         graphical glitches with ZDoom 2.0.48  through 52, and
                         PrBoom  2.3.0 when  in software mode.  There might be
                         graphical glitches with  GL/hardware-rendering ports.
                         Legacy won't work, as it doesn't spawn voodoo dolls.
Map number             : MAP01
Single player          : Yes.
Deathmatch             : No.
Cooperative 2-8 player : Supported, but might screw up. No warranty provided.
Difficulty settings    : Yes.


Technical
------------------------------------------------------------------------------
Extra resources        : New music, graphics (new/based on Doom's).
Editors used           : Deepsea (map), Wintex, Omgifol (WAD), PSP6 (graphics)
                         Cakewalk (music), Zennode (nodes).
Build time             : 1/7 of my life. Fortunately not full time.


Copyright / permissions
------------------------------------------------------------------------------
Authors may use the contents of this file as a base for modification or reuse,
under the  condition that due  credit is given.  You may distribute  this file
provided you include this text file, with no modifications. You may distribute
this file  in any electronic  format (BBS, Diskette,  CD, etc) as long  as you
include this file intact.

Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
13

Graphics