Doom v0.4a

Doom v0.4a - doom.wad (Doom) is an IWAD for BETA featuring 1 map (LINES)

Filenames
doom.wad, DOOM.WAD
Size
2.55 MB
MD5
b6afa12a8b22e2726a8ff5bd249223de
SHA-1
5f78b23fbffc828f5863ecff7e908d556241ff45
SHA-256
2b5436865489febc82eb0744f9583dab49b3fab6c42535f1ce0bfdc3e03b6fba
WAD Type
IWAD
Engines
Beta
Lumps
859
Maps
LINES

Read Me

In order to create a complete collection of historic DOOM versions, as
released to testers at the time, id Software has allowed to place this
file, the Apr 2, 1993 alpha version of DOOM, in the official idgames
archive.

This file is collected here because of the historic interest shown in it,
and is not supported by id Software in ANY way.  Please do NOT contact
id Software about this file.  If you ignore this request, you will be
summarily BFG-ed :)
--
Frans P. de Vries | [email protected] | Doom/Quake archive backup maintainer
Dear Id Beta Tester,

Yes, it's the DOOM ALPHA!  (Actually, we're just try to release these
every two weeks or so.  This WAS going to be a pre-beta, but a certain
person let us down Super-Nintendo-cart-programming-wise, so it's just an
alpha.  Nonetheless, here 'tis.)

WHAT'S NEW
o  Animating floors
o  Doors
o  Flickering lights, strobe lights
o  New level stuff
o  Items visible
o  Lots more art

WHAT'S COMING
o  Textures "anchored" so windows and doors actually look cut out of wall
o  Raising and lowering sectors (there are a lot of these just waiting to
   be raised and lowered, but...)
o  N-E-T-W-O-R-K-I-N-G (actually, it's sort of in there now, but you can't
   move anywhere, so...)
o  A Read Me file with less ellipses...
o  The entire rest of the game.

You can get to levels 1-9 by the 1-9 keys.  To see 10-13, you must type

DOOM E1Mx

where x is the level number (1-13) you wish to see.

LEVEL NOTES
1       Getting near done. Will have signs to lead the lost by the nose.
2       Some neat rooms in the crate maze, but south half not touched.
3       Still just geometry.  Non-functional conveyor belts.
4       Looking good, needs stuff and switches and so on.
5       Also doin' great.  Awaiting incredible sector and segment triggers.
6       Nothing.
7       Some new gfx, but now that you can't climb up higher than 3 feet,
        you can get to the cool bits.
8       Good level for network death matches, awaiting gettable objects.
9       Some cool bits and hidden rooms, but a work in progress.
10      Not much here.
11      Devoid of real levelness.  Forget all you have seen!
12      Just the start is here with alpha graphics.
13      Wall heights messed up for the moment, awaiting segment trigger.


Id News
-------
o  We're LIVE on the Internet, and have been wandering around all the amazing
newsgroups (Tom already saw a lot of them in college.)
o  Tom, John R., and their respective squeezes went to Phantom of the Opera.
o  Carmack's driving his Ferrari to Kansas City.
o  Jay's a proud new papa.  His son Nicholas is doing fine.
o  Adrian's new house is getting lined up.
o  Kevin's softball game is tonight.
o  Shawn's enjoying his new 486/33 and scoping out clock doublers.
o  We are beaming about our Best Action/Arcade of 1993 SPA Award!

So, report any anomalies.

We know that the one texture of Giger-ish tech stuff is screwed up, so don't
bother reporting that.

Also, send us your favorite joke.  (Do not worry--we CANNOT BE SHOCKED!)

Thanks,

The Bad Boys of Id
In order to create a complete collection of historic DOOM versions, as
released to testers at the time, id Software has allowed to place this
file, the Apr 2, 1993 alpha version of DOOM, in the official idgames
archive.

This file is collected here because of the historic interest shown in it,
and is not supported by id Software in ANY way.  Please do NOT contact
id Software about this file.  If you ignore this request, you will be
summarily BFG-ed :)
--
Frans P. de Vries | [email protected] | Doom/Quake archive backup maintainer

Maps

No image available

LINES

Deathmatch Spawns
0
Co-op Spawns
0

Endoom

ENDOOM

ENDOOM

 
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░░▒▒▓▓┌────────────────────────────────────────────────────────────────┐ ▓▓▒▒░░ 
░░▒▒▓▓│ DOOM: Evil Unleashed, a rather scary 3-D game by id Software.  │▓▓▓▒▒░░ 
░░▒▒▓▓│ ────────────────────────────────────────────────────────────── │▓▓▓▒▒░░ 
░░▒▒▓▓│   This is the alpha version of DOOM.  If you are not a beta    │▓▓▓▒▒░░ 
░░▒▒▓▓│   tester, then you are quite the bad person.  Delete your      │▓▓▓▒▒░░ 
░░▒▒▓▓│   copy of DOOM right now and you will be safe from our wrath.  │▓▓▓▒▒░░ 
░░▒▒▓▓│                                                                │▓▓▓▒▒░░ 
░░▒▒▓▓│   Watch for more great games from id Software coming soon!     │▓▓▓▒▒░░ 
░░▒▒▓▓│                                                                │▓▓▓▒▒░░ 
░░▒▒▓▓└────────────────────────────────────────────────────────────────┘▓▓▓▒▒░░ 
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░░▒▒▓▓ ▒ ▓▓▒▒░░│                id Software is:                │░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░│                ───────────────                │░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░│       Programmers John Carmack, John Romero   │░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░│           Artists Adrian Carmack, Kevin Cloud │░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░│ Creative Director Tom Hall                    │░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░│            C.O.O. Jay Wilbur                  │░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░│  Software Support Shawn Green                 │░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░└───────────────────────────────────────────────┘░░▒▒▓▓ ▒ ▓▓▒▒░░ 
░░▒▒▓▓ ▒ ▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▓▓▒▒░░ ░░▒▒▓▓▓▒▓▒▒░░░░ ░░▒▒▓▓ ▒ ▓▓▒▒░░ 
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DOOMERR

DOOMERR

 
░░░░▒▒▒▓▓▓▓                                                        ▓▓▓▓▒▒▒░░░░  
░░░░▒▒╔════════════════════════════════════════════════════════════════╗▒▒░░░░  
░░░░▒▒║                          :DOOM Error!:                         ║▒▒░░░░  
░░░░▒▒║                                                                ║▒▒░░░░  
░░░░▒▒║ Check your manual for information that may rectify the problem.║▒▒░░░░  
░░░░▒▒╚════════════════════════════════════════════════════════════════╝▒▒░░░░  
░░░░▒▒▒▓▓▓▓                                                        ▓▓▓▓▒▒▒░░░░  
░░░░▒▒▒▓▓▓▓                                                        ▓▓▓▓▒▒▒░░░░  
░░░░▒▒╔════════════════════════════════════════════════════════════════╗▒▒░░░░  
░░░░▒▒║                                                                ║▒▒░░░░  
░░░░▒▒║   You do not have enough memory to run DOOM.                   ║▒▒░░░░  
░░░░▒▒║   Some things you might try to correct this situation:         ║▒▒░░░░  
░░░░▒▒║                                                                ║▒▒░░░░  
░░░░▒▒║        unload any TSRs you have in memory                     ║▒▒░░░░  
░░░░▒▒║        rename your AUTOEXEC.BAT and CONFIG.SYS files and      ║▒▒░░░░  
░░░░▒▒║         reboot                                                 ║▒▒░░░░  
░░░░▒▒║        install an EMS emulator or Upper-Memory-Block manager  ║▒▒░░░░  
░░░░▒▒║         (if your computer allows this)                         ║▒▒░░░░  
░░░░▒▒║        if you are using DOS 5.0, load dos high                ║▒▒░░░░  
░░░░▒▒║                                                                ║▒▒░░░░  
░░░░▒▒║   Hopefully one of these will remedy the situation.            ║▒▒░░░░  
░░░░▒▒║                                                                ║▒▒░░░░  
░░░░▒▒╚════════════════════════════════════════════════════════════════╝▒▒░░░░  
░░░░▒▒▒▓▓▓▓                                                        ▓▓▓▓▒▒▒░░░░ G
:\LDOG 21:52 >                                                                 

Colour Palettes

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