Eagle Speedmapping Session 5 - Total Silence!

Eagle Speedmapping Session 5 - Total Silence!

The fifth Eagle Speedmapping Sessions' goal was to make maps within a 2 (in practice 3) hour limit. Eleven maps were made, and the themes were: - Ancient rui...

Filenames
eagles05_v3.wad
Size
2.92 MB
MD5
7bc1d4ec6c30f80c7da7df7d63c25f32
SHA-1
5f788ddaaa5dc577ea0f4da565c7accfd61c5034
SHA-256
9e723195a4790666c6027a509a2608d8386f9b820618830ec15db73f5f379f9c
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
244
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Eagle Speedmapping Session 5 - Total Silence!
Filename                : eagles05.wad
Release date            : 10th August 2017
Authors                 : DoomLover234 (project lead)
			  bonnie (compiler)
			  A2Rob
			  Bioshockfan90
			  Breezeep
			  Elmle
			  Everennui
			  Forli
			  NuclearPotato
			  Pinchy
			  Solarn
			  Surreily
Email Address           : [redacted] (DoomLover234's new email)
Misc. Author Info       : Fifth Eagle Speeedmapping Sessions
Description             : The fifth Eagle Speedmapping Sessions' goal was to
			  make maps within a 2 (in practice 3) hour limit.
			  Eleven maps were made, and the themes were:
                          - Ancient ruins
			  - Lots of switch mechanisms
			  - No armor
			  Plus a bonus theme for the chaps who showed 
			  up for the final round: 
			  - Boss fight for the end
Credits to              : id Software for making the game we all love and play
			  the people who made Doom Builder 2 and XWE...
			  (yes I use XWE, kill me) and all of the mappers

===========================================================================

* What is included *

New levels              : 12
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (map titles)
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom2
Map #                   : MAP01 - MAP12
Single Player           : Designed for
Cooperative 2-4 Player  : Nope
Deathmatch 2-4 Player   : Nope
Difficulty Settings     : Depends from map to map?

* Construction *

Base                    : New from scratch
Build Time              : 2 hours - 4 hours
Editor(s) used          : Doom Builder, XWE, Slade 3
Known Bugs              : I guess none.
May Not Run With        : Vanilla. Chocolate, Crispy Doom...
Tested With             : PrBoom-plus 2.5.14., ZDoom 2.8.1.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
                              
===========================================================================

* Maplist *

MAP01: Somolian Rhapsody
Author: Breezeep
Build Time: 3 hours
Music: "Trash" by Alfonzo
Themes: No armor, ruins, switches

MAP02: Clouds of FIREBLU
Author: Surreily
Build Time: 2 hours
Music: Faron Woods - Zelda Twilight Princess
Theme: All four

MAP03: Sunset Vista
Author: bonnie
Build Time: 3 hours 15 minutes
Music: Theme of TNT's MAP31, remix (Ty Halderman Memorial Song)
Themes: Ruins, no armor

MAP04: Decrepit Tower
Author: Elmle
Build time: 2 hours 27 minutes
Music: default
Theme: No armor, ruins, boss fight

MAP05: Exhuming The Dead
Author: NuclearPotato
Build time: 3 hours
Music: "Spooky Shrine" from Moonblood
Themes: Ruins, switches, no armor

MAP06: Pain Train
Author: A2Rob
Build Time: 4 hours
Music: "World Tournament II" by Zora
Themes: No armor, ruins, switches

MAP07: Dumping Ruins
Author: Forli
Build Time: 2 hours 15 minutes
Music: "Message from the Archvile" by Robert Prince
Theme: All four

MAP08: Elm Lea
Author: Pinchy
Build Time: 2 hours
Music: "Gee!, Minor" by Jimmy
Themes: Ruins, switches, no armor

MAP09: Spiked Punch
Author: Solarn
Build time: 2 hours
Music: "I Am The Sword" by Motorhead, MIDI conversion
Theme: No armor, switches

MAP10: Zoom Raider
Author: bioshockfan90
Build time: 2 hours
Music: unknown track from Banjo Kazooie!
Themes: Ruins, switches, no armor

MAP11: Verdant
Author: Pinchy
Build time: 2 hours 56 minutes
Music: "Unyes" by Jimmy
Themes: Ruins, switches, no armor

MAP12: Atlantis Shrugged
Author: Everennui
Build time: 3 hours 20 minutes
Music: "Battle One" from 7th Saga
Themes: All four


Intermission MIDI - "Three-Part Invention No.11 in G minor BWV 797" by Johann
		     Sebastian Bach, converted to MIDI by DoomLover234
Title MIDI - "A Bach-Styled Polyphony" by DoomLover234
============================================================================

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
2
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
5
MAP03

MAP03

Deathmatch Spawns
1
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
2
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
5
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
1
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
2

Graphics