Adonis: Escape from Urania
17-map Boom megawad, sequel of Urania. After defeating the tyrant monster from Urania, your spaceship was hit by unknown forces and you had to catapult back ...
Filenames
adonis.wad
Size
17.72 MB
MD5
b4321f946b305148779a7151c0cc6323
SHA-1
5f557a624371b4adbc732bfbda4b03df978f83c1
SHA-256
e91bc432f0adeb38b352ebbafc843b74ac0657ee802c0d40e13ccc7866a3971d
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
1083
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP31, MAP33
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Boom compatible Primary purpose : Single play =========================================================================== Title : Adonis: Escape from Urania Filename : adonis.wad Release date : June 26th 2019 Author : riderr3 Email Address : [redacted] Other Files By Author : urania.wad, meatbals.wad, swamplnd.wad and many others Misc. Author Info : https://www.doomworld.com/profile/12730-riderr3/ Description : 17-map Boom megawad, sequel of Urania. After defeating the tyrant monster from Urania, your spaceship was hit by unknown forces and you had to catapult back to the surface of Urania, in the industrial area, between the jungle and the mountains. Earth coalition ships are under fire and cannot help you. Received information from the command center: this time the threat comes from the moon of Urania - Adonis. The task is to find a way to get to Adonis and destroy the enemies there. Break through the industrial district, floating archipelago and malevolent lagoon in this custom mapset for Doom 2. Additional Credits to : ID Software for Doom; Realm667 for resources; Jimmy, Enjay, NiGHTMARE, Talon1024, Soundblock, Cage, David G, Da Werecat, MIR.wad, gothictx.wad for textures; Ravage for torches; SilverMiner for boom compatible sliding doors prefab; Espi for sliding door patches; Eradrop, Mechadon and Plums for skies; Aubrey Hodges for sounds; Daniel for STBAR; Leonard for MAPINFO tips; galileo31dos01, Deadwing, hawkwind, seed, Talon1024, Spectre01 for feedback =========================================================================== * What is included * New levels : 17 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes, embedded into wad Demos : Yes Other : Translucent walls, so make sure they are turned on in settings Other files required : No * Play Information * Game : Doom 2 Map # : MAP01-MAP15, MAP31 (last map), MAP33 (bonus map) Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : Crouching and jumping is not allowed Difficulty Settings : Yes * Construction * Base : New from scratch, except MAP33 Build Time : 2 years and 6 months Editor(s) used : GZDoomBuilder-bugfix, SLADE3, Whacked4, WadSpy, Endoomer, Doom Writer, GIMP, Anvil Studio (midi editing) Known Bugs : None as I know of May Not Run With : Vanilla Doom and non-Boom ports Tested With : PrBoom-Plus 2.5.1.4 with complevel 9 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://riderr3.ucoz.ru/ FTP sites: