DeathBall Version 1
Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score!
Filenames
deathball-v1.pk3, Deathball-V1.pk3
Size
10.02 MB
MD5
c72c961e529cd3f1f7434d147e485bb1
SHA-1
5bcf92cf08fa7061d867df615c610eedc4280c55
SHA-256
10265f70f7f186b6ef3d8736691485690e73db5c5fe78ffa7ee80e8b0f3f803e
WAD Type
PK3
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
1408
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
Read Me
=========================================================================== Advanced engine needed : Skulltag 98c Primary purpose : Teamgame =========================================================================== Title : DeathBall Version 1 Filename : Deathball-V1.pk3 Release date : 9/23/10 Author : Aerial and Ghastly_dragon Email Address : [email protected] and [email protected] Other Files By Author : Hard-Doom, 2-bit duel, 1995dm. Misc. Author Info : She's a bitch, I'm a nice guy. We make a good team. Description : Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score! Additional Credits to : Firewolf and Blzut for ACS assistance. Nestea, Stewboy, Exl, Adereth, Cybershark, Spacepirate, Alfred, Barbapapa, Xaver, M3ntos, Captain Toenail, Wagi, Remmirath, Rellik, Washu, Alexmax, and Gosimer for maps. =========================================================================== *Suggested Flags* DMFLAGS: 2642948 DMFLAGS2: 1536 COMPATFLAGS: 131072 *Recommended player limit: 6 to 10 *Changes from Beta7* Removed the custom weapon and item sounds. Removed the blood and weapon effects. Removed the bloody chainsaw sprites. Fixed a bug that caused the ball to get stuck on map07. Made the score pits on map20 larger. Fixed the ball falling though the bridges on map21. Fixed the ball getting stuck under the bridges on map21. * What is included * New levels : 21 (Map01-Map21) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : A GAME MODE! Other files required : None * Play Information * Game : Doom 2 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Teamgame. DUH! Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Dunno. Editor(s) used : Doom Builder, XWE and various others. Known Bugs : I hope not. May Not Run With... : Anything other than Skulltag 98c. * Copyright / Permissions * Authors MAY use the maps, textures, sounds, sprites, etc. of this file as a base for modification or reuse. However, you may MAY NOT use the Decorate or ACS. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.