Doom 2... as of July 29th, 1994
On April 22nd, 2015, John Romero released a pile of code and assets used in the development of Doom 1 and 2. Among those files was a backup of the source map...
Filenames
d2temp-cleansed.wad
Size
3.19 MB
MD5
8dae94e2411adabc3bd3c6880f58c5a0
SHA-1
5ac9041920c9ee7695402d2ecb1af68f22fa6f54
SHA-256
2ba8229e28ae32ce6e172d058c0ece572fa58ffc787710befa420c0743818b71
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
416
Maps
MAP03, MAP04, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP15, MAP17, MAP18, MAP20, MAP21, MAP22, MAP24, MAP25, MAP26, MAP28, MAP29, MAP30, MAP31, MAP32, MAP01, MAP02, MAP27, MAP06, MAP14, MAP05, MAP16, MAP19, MAP23