Hexen Nimble
A medium-sized HeXeN level, geared for people who can control their characters in a strategy deathmatch.
Filenames
HEXNIM2B.WAD
Size
107.25 KB
MD5
49c72b1847a54928eb4950bcf4ded4b9
SHA-1
586bea627fec00a5c7868fb60256878cdeacab02
SHA-256
ad511a1f3e194d5ec50652b6b788e58efe2218f61caca16d5af5274e92258d75
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen
Lumps
13
Maps
MAP01
Download
Read Me
================================================================= *** This is a pre-release wad *** Title : Hexen Nimble Filename : HEXNIM2B.WAD Authors : Robert Alto (_BadCRC_) Email Address : [email protected] Description : A medium-sized HeXeN level, geared for people who can control their characters in a strategy deathmatch. Additional Credits to : id, raven for the games (duh) John McGraw for testing. ================================================================ * Play Information * Level # : MAP01 Single Player : Yes, if your objective is to kill every critter. I couldn't get key doors working so every door is a normal door. Cooperative 2-4 Player : Yes, but it would probably suck. Deathmatch 2-4 Player : Oh yeah baybee, you know what I like. Difficulty Settings : Yes, different critters/items based on level. New Sounds : Negative. New Graphics : Negative. New Music : Negative. Demos Replaced : None. * Comments * I wasn't gonna release this wad, but after seeing the poor hexen wads that are out (levels with 3 or 4 rooms made up of one or two sectors) I decided some bigger hexen levels are needed. This wad is best played in deathmatch. To get the 4th weapon of any character, you need to collect all the weapon puzzle pieces. This is easily accomplished if you can manage to get the wings. * Construction * Base : I converted nimble.wad from doom1 to doom2, made tons of changes, then converted that wad to hexen the other day. Its much better in hexen, I love it. Editor(s) used : Deep 8.02, Heth .11b and .13b, ZenNode node builder. Build Time : About 24 hours...took a while to convert the textures and get the lifts and other goodies functioning. Known Bugs : The 2 flying dragons sometimes get caught on stuff. Haven't figured out exactly how they work yet. But they are too cool to leave out ;). * Copyright / Permissions * Do not modify and release this wad without contacting me first. Do not distribute this wad on any media without contacting me first. And if you can't notify me, tough shit. * Where to get this WAD * ftp.cdrom.com
================================================================= *** This is a pre-release wad *** Title : Hexen Nimble Filename : HEXNIM2B.WAD Authors : Robert Alto (_BadCRC_) Email Address : [email protected] Description : A medium-sized HeXeN level, geared for people who can control their characters in a strategy deathmatch. Additional Credits to : id, raven for the games (duh) John McGraw for testing. ================================================================ * Play Information * Level # : MAP01 Single Player : Yes, if your objective is to kill every critter. I couldn't get key doors working so every door is a normal door. Cooperative 2-4 Player : Yes, but it would probably suck. Deathmatch 2-4 Player : Oh yeah baybee, you know what I like. Difficulty Settings : Yes, different critters/items based on level. New Sounds : Negative. New Graphics : Negative. New Music : Negative. Demos Replaced : None. * Comments * I wasn't gonna release this wad, but after seeing the poor hexen wads that are out (levels with 3 or 4 rooms made up of one or two sectors) I decided some bigger hexen levels are needed. This wad is best played in deathmatch. To get the 4th weapon of any character, you need to collect all the weapon puzzle pieces. This is easily accomplished if you can manage to get the wings. * Construction * Base : I converted nimble.wad from doom1 to doom2, made tons of changes, then converted that wad to hexen the other day. Its much better in hexen, I love it. Editor(s) used : Deep 8.02, Heth .11b and .13b, ZenNode node builder. Build Time : About 24 hours...took a while to convert the textures and get the lifts and other goodies functioning. Known Bugs : The 2 flying dragons sometimes get caught on stuff. Haven't figured out exactly how they work yet. But they are too cool to leave out ;). * Copyright / Permissions * Do not modify and release this wad without contacting me first. Do not distribute this wad on any media without contacting me first. And if you can't notify me, tough shit. * Where to get this WAD * ftp.cdrom.com