Urban Fire
A short, difficult, urban stye map for Boom-compatible source ports. It's based my 32in24-11 map (New York '77), which I converted to single player for CC4. ...
Filenames
urbanfr.wad, urbanFR.wad
Size
13.11 MB
MD5
640e328b6f26132cc2480f62a9a40df5
SHA-1
5717e7b9887bd01f3ca9fa0caa8647821c47fd39
SHA-256
9e8718f8d636b999aa7cae2cb3df60a0250bff633bcfcb1185dfa4867b26a69b
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
1702
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Urban Fire Filename : urbanFR Release date : 7/19/2012 Author : ProcessingControl Email Address : [email protected] Other Files By Author : -The Central Core (It sucks though) -Cave-Room -Castle of Fear -DoomHero85's Speedmap Session 001 (Map02) -32in24-11: Occupy Doomworld (Map37) -Doom The Way id Did (E3M8) Misc. Author Info : Currently mapping for Interception and TNT 2 Description : A short, difficult, urban stye map for Boom-compatible source ports. It's based my 32in24-11 map (New York '77), which I converted to single player for CC4. It didn't make it onto the final map list (which I expected), but the deadline motivated me to work quickly on it. I added difficulty settings, so if it's too hard you know what to do... Additional Credits to : -Everyone who made textures in cc4_tex (which this wad includes) Lee Jackson, the composer of midi (it's from Duke Nukem 3D) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : Modified Editor(s) used : Doom Builder 2 Known Bugs : A few texture misalignments May Not Run With... : Non Boom-comaptible source ports * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors