Undermountain

Undermountain

Undermountain - black.wad (Hexen) is a PWAD featuring 1 map (WATERDEEP)

Filenames
black.wad
Size
3.19 MB
MD5
eaea5cb9138a8489bc7aca86b1ccddb2
SHA-1
5569015a217af707a7f6ffce6c4eb56d1cd2b1f3
SHA-256
2495c0f3376581f1bc53b72ff02d8af7baf615bea4e3b19eb6814ca4b30dc98b
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen
Lumps
133
Maps
MAP01

Read Me

===========================================================
Title               	:Undermountain
Filename		:BLACK.WAD
Author			:Shane Paluski
Email address		:[email protected]
===========================================================

*PLAY INFO*
Game			:Hexen
Level#			:01
Single Player		:Yes!
Cooperative 2-4 Player	:Yes!
Deathmatch 2-4 Player	:Not supported
Difficulty Settings	:Lightly supported
New Sounds		:Yes! Many!
New Graphics		:Yes! A lot!
New Music		:No
Demos Replaced		:No

*CONSTRUCTION*
Base			:New level from scratch
Editor(s) used		:Wadauthor 1.11.1, WinTex 4.2
Known Bugs		:None, except you need a fast rig
			 to play this one!

*COPYRIGHT/PERMISSIONS*
Take it, copy it, change it, whatever you want.

This was to be the first of many levels for a 32-level 
dungeon I had planned. Now that Duke3D and Build are out,
I don't know when, or if, I'll ever get back to it.

This level is a town which rests above the dungeon of
Undermountain. I never did even get to the "dungeon part",
only the town above. But I think this level alone kicks ass!

NOTE:
This level is a system hog!! I've tested it on both a
486DX2-66 and a Pentium 133. On the 486 with 8 MEGs of RAM
it's pretty slow, barely playable. On the Pentium 133 with
16 MEGs it rocks!! (As it should on a Pentium 133). So if
you have a 486, expect slowdowns.

Maps

WATERDEEP

WATERDEEP (MAP01)

Deathmatch Spawns
1
Co-op Spawns
4