Ancient Mountain Temple

Ancient Mountain Temple

Story: A few years after the events of Doom 2, the UAC, still not having learned their lesson, began experimenting with teleporter technology again. After su...

Filenames
amt.wad
Size
325.45 KB
MD5
0a18fd0ccb107b85804bc1ce3d79e1dc
SHA-1
554bf2dc1f9956bbbbcec044eb43df29b17d3666
SHA-256
002a955fb9c92731b0491924d1a12b687495efa9a7e01505b56b824f40370a7b
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
24
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : ZDoom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Ancient Mountain Temple
Filename                : AMT.zip
Release date            : 01/10/2013
Author                  : Jones Wilson
Email Address           : [email protected]
Other Files By Author   : None yet.
Misc. Author Info       : Doom is, without a doubt, the game I've played
                          the most. I started playing Doom in 1997, and
                          since then, I've been hooked. I began making wads
                          in 2003, but I've never released any of them
                          until now because I never thought any of them
                          were worth releasing. However, after studying
                          other people's work for years, I've managed to
                          produce something that I believe is high quality,
                          and good enough for release.

Description             : Story: A few years after the events of Doom 2,
                          the UAC, still not having learned their lesson,
                          began experimenting with teleporter technology
                          again. After successfully developing a functional
                          teleporter, the UAC sent in a team of marines and
                          scientists to explore the destination. What they
                          found at the teleporter's destination appeared to
                          be an ancient temple in the mountains of one
                          section of hell. Wasting no time, the marines and
                          scientists began to investigate the seemingly
                          empty temple. Everything appeared to be going
                          smoothly; that is, until the demons arrived...
                          
                          It's your job as the UAC's strongest marine to
                          travel to the ancient temple, rescue any
                          survivors, kill all demons, and close any demonic
                          portals that could be creating new demons.
                          There's no time to waste.
                          
                          WAD info: Being an experienced Doom player and
                          the author of this wad, I have to be careful when
                          telling others how difficult it is. After letting
                          a few of my close friends (who are average at the
                          game) test it, I can say that it's very difficult
                          on ultra violence. Difficulty settings are
                          implemented, so use those if it's too difficult
                          for you.

Additional Credits to   : Source port authors, id Software, CodeImp, any
                          other WAD editing tool authors
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 1/2 months, on and off. You know how real life
                          can get.
Editor(s) used          : Doombuilder, SLADE
Known Bugs              : I've noticed no bugs, but there might be a few
                          small ones that I didn't notice. If you see any,
                          tell me!
May Not Run With...     : Anything that's not ZDoom compatible. 


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1