Chemical Depot 6

Chemical Depot 6

After clearing out the UAC's nukage processing plant, you make your way through the chemical depot, leaving behind a trail of demon blood. The demons had tak...

Filenames
chemdept.wad
Size
98.41 KB
MD5
e82dc0f76244ed1feb2d90bd046ff555
SHA-1
542203d38a780c027715789a652bdc541cb9bc64
SHA-256
f5c7bc37f2114da87bfc1d557c3348bc7452b7a7162d78ecbea87f46ec4b3656
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
6
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Skulltag
Primary purpose         : Single play
===========================================================================
Title                   : Chemical Depot 6
Filename                : chemdept.wad
Release date            : 11/06/2010
Author                  : Poppy Jones
Email Address           : [email protected]
Other Files By Author   : nukeproc.wad
Misc. Author Info       : This is the sequel to Nukage Processing Plant

Description             : After clearing out the UAC's nukage processing
                          plant, you make your way through the chemical
						  depot, leaving behind a trail of demon blood.
						  The demons had taken over the facility to breed
						  a new, more powerful set of demons. Now, it is
						  up to you to shut down their operation for good!

Additional Credits to   : Whoever put my favorite texture in skulltag
===========================================================================
* What is included *

New levels              : One
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes (except nightmare)


* Construction *

Base                    : New from scratch
Build Time              : 5 weeks
Editor(s) used          : Doom Builder, SLumpEd, XWE
Known Bugs              : Nightmare difficulty breaks the boss near the end. Sometimes the wrong keycard is spawned on the lift at the start.
May Not Run With        : Older versions of skulltag
Tested With             : Skulltag 98c



* Copyright / Permissions *

Authors (MAY/may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

(delete one of these two paragraphs:)

You MAY not distribute this file in any format.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
2