Bullet Train

Bullet Train

I got the idea from one of the assault maps in Unreal Tourny called HiSpeed (or something to that effect) where you had to basicly fight and take over the ot...

Filenames
btrain.wad
Size
272.72 KB
MD5
8971f41813fe633c582c146a67062515
SHA-1
533c00dad2884ed3086f4f4ebc0d722eb93c0e61
SHA-256
0a4e7782526a1004482116674b47a9987b516018002f031586d1beeecd761cf3
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
22
Maps
MAP01

Read Me

Date Completed         : January 24, 2000
Title                  : Bullet Train
Filename               : btrain.wad
Other Works            : http://members.xoom.com/cybspage
Author                 : Cyb

Email Address          : [email protected]

Description            : I got the idea from one of the assault maps in Unreal Tourny called 
			 HiSpeed (or something to that effect) where you had to basicly fight
			 and take over the other teams train (which was moving the whole time).
			 So then I said, "hey, that would be a cool DM map as well".  Of course
			 I meant for Doom.  It's a tad smaller than its UT counterpart, and 
			 not quite as convincing, but it gets the point across, and it manages
			 to play fairly well with the bots (once you've run around enough so they
			 get proper nodes).  And, of course, this is a ZDoom map.

Additional Credits to  : id, Raven, Lee Killough, Randy Heit, Epic
      ===============================================================

* Play Information *

Game                    : zdoom.exe with doom2.wad
Level #                 : map01
Single Player           : Yes, but only look around
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : N/A (just weapons and one armor)

New Sounds              : Ambience (from UT and Half-Life)

New Graphics            : New sky
			  
New Music               : Yes

Demos Replaced          : None

* Construction *

Base                    : Scratch

Editor(s) used          : WadED, WadAuthor, Warm, Wintex, PSP6

Build time              : I built it while I was watching a football game (Rams vs. Bucs, NFC
			  Championship, and damnit that pass WAS complete)
			  
Known Bugs              : Uh, don't fall off the train (that's not really a bug though) and 
			  if you do and sit there dead on the ground eventually you come to 
			  the end of the level and the effect of a moving train is lost.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format(CD ROM, BBS, whatever)provided
that you include all files included in your distribution (as in, this text file)  

Where to Get this wad:

FTP: http://members.xoom.com/cybspage

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
1