[GL] Deathmatch
Filenames
gldm.wad
Size
10.04 MB
MD5
5e87e6e58b4c727a2391d894e563373d
SHA-1
527962dcb875790391383e433fa51772c7998015
SHA-256
7a98039add24f8ec4389be9ee50ca5e5227870f1bb30057e8ea44894b6d86936
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDaemon
Lumps
604
Maps
MAP99, MAP07, MAP10, MAP12, MAP13, MAP14, MAP08, MAP04, MAP06, MAP11, MAP05, MAP02, MAP09, MAP01, MAP03
Download
Read Me
=========================================================================== Advanced engine needed : ZDaemon, Zandronum/Skulltag Primary purpose : Deathmatch =========================================================================== Title : [GL] Deathmatch Filename : gldm.wad Release date : 9/12/2012 Author : Okami-AIK, DoktorNuts, Pootis, Umbreon, Manolo Email Address : [email protected] Misc. Author Info : [GL], an ZDaemon clan. Description : A compilation of Deathmatch maps made by the [GL] Team. Additional Credits to : Luca95 for additional mapping on MAP02 Textures from: Gothic Team, 3D Realms, Nigthmare, ID Software =========================================================================== * What is included * New levels : 14 + 1 secret level Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-14 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : 1-on-1, LMS, etc. Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 Months Editor(s) used : Doom Builder, XWE, Photoshop Known Bugs : The Railgun does not appear when played on Zandronum, Skulltag data needed. May Not Run With... : Odamex * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Advanced engine needed : ZDaemon, Zandronum/Skulltag Primary purpose : Deathmatch =========================================================================== Title : [GL] Deathmatch Filename : gldm.wad Release date : 9/12/2012 Author : Okami-AIK, DoktorNuts, Pootis, Umbreon, Manolo Email Address : [email protected] Misc. Author Info : [GL], an ZDaemon clan. Description : A compilation of Deathmatch maps made by the [GL] Team. Additional Credits to : Luca95 for additional mapping on MAP02 Textures from: Gothic Team, 3D Realms, Nigthmare, ID Software =========================================================================== * What is included * New levels : 14 + 1 secret level Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-14 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : 1-on-1, LMS, etc. Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 Months Editor(s) used : Doom Builder, XWE, Photoshop Known Bugs : The Railgun does not appear when played on Zandronum, Skulltag data needed. May Not Run With... : Odamex * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors