NesDeath II
Another 7 levels of pure deathmatchness by your SSG-wielding warrior, Nestea. This time, all the music are provided by LurkerHunter (yea, it's all original)....
Filenames
nesdth2.wad
Size
1.19 MB
MD5
4dfc34d8a8de734221bce426cccc302c
SHA-1
516aa245296d5d2782f64158e80df75eff574ccf
SHA-256
a72a5373826f49a64da395c2ac2d6657a5ac8e7aecab9511d56354e2df60646d
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Doom II
Lumps
134
Maps
MAP03, MAP04, MAP07, MAP06, MAP05, MAP01, MAP02
Download
Read Me
================================================================ Title : NesDeath II Filename : nesdth2.wad Author : Nestea Email Address : [email protected] Description : Another 7 levels of pure deathmatchness by your SSG-wielding warrior, Nestea. This time, all the music are provided by LurkerHunter (yea, it's all original). Also new is a MAPINFO lump... which means that ZDOOM (and anything built off of it) players will get the cool rotating skies and such. Sorry, but none of the maps feature any ZDOOM-related things (which is good for those who play Legacy/JDOOM/etc.). Wait till NesDeath III for that! ;) Additional Credits to : LurkerHunter for providing ALL the music. Those that made the sound. ================================================================ * Play Information * Source Port : Advanced Port Recommended (hopefully anything built off of ZDOOM) Map Number : MAP01-MAP07 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Yes (1-3 = Normal, 4-5 = SSG Only) New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : None * Construction * Base : Varies. Build Time : Almost 2 Weeks Level Editor(s) used : DOOM Builder Known Bugs : Wouldn't really suggest with DOOM2.EXE, like last time. * Maps * MAP01 - April Paradox (2004) MAP02 - Enigmatic (2004) MAP03 - Corruptioner (2004) MAP04 - Drink This! (2004) MAP05 - Wield (2004) MAP06 - Seventeen Reasons To Die (2004) MAP07 - Live Complex REDUX (2004) * Copyright / Permissions * Authors may NOT use any of these levels as a base to build additional levels. You MAY distribute this WAD in any way, as long as you keep the credits intact. If any of these sounds are yours and you don't want any more of your sounds included in other WADs, feel free to e-mail me. If you wish to include this in a megawad of some sort. You may, emailing me about the megawad when it is released... I'd like to see the megawad in action! :)