Chill
CHILL contains four unique and original maps that aim to deliver classic 1-on-1 gameplay with emphasis on item and weapon control and brisk, intricate flow.
Filenames
chill.wad
Size
551.55 KB
MD5
fa2a9b9c0c3f5b6182f689e7e07987e9
SHA-1
514cc044d32e6b2d23537acc96364d57567357bd
SHA-256
6025ece4b236222a1f81abb2073362a959b6ffe5b625cd12084be389dd79d534
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II, Odamex, Zandronum, ZDaemon, ZDoom
Lumps
55
Maps
MAP01, MAP02, MAP04, MAP03
Download
Read Me
=========================================================================== Advanced engine needed : ZDoom (ZDaemon, Skulltag, or Odamex) Primary purpose : Deathmatch; specifically 1-on-1 =========================================================================== Title : Chill Filename : CHILL.WAD Release date : 6/11/09 Author : Nautilus Email Address : [email protected] Other Maps By Author : stlmsv3.wad (MAP02 and MAP06) 32in24.wad (MAP24 and MAP28) 32in24-3.wad (MAP15, MAP19, and MAP28) 32in24-4.wad (MAP22) Plastic.wad 32in24-7.wad (MAP05, MAP24, and MAP28) UDMX.wad (various maps) Description : CHILL contains four unique and original maps that aim to deliver classic 1-on-1 gameplay with emphasis on item and weapon control and brisk, intricate flow. NOTE: ZDoom is required because CHILL uses the MAPINFO lump. The maps themselves use no ZDoom-specific features. Who gives a shit about making WADs Doom 2-compatible anymore? Also, it is recommended that auto-switch and item respawn be turned on. Additional Credits to : CodeImp for making Doom Builder 2: the best goddamned level editor; Vicious Pariah and Sean the Baptist for testing and giving feedback. =========================================================================== * What is included * New levels : Yes Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01, 02, 03, 04 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 4-7 hours over the course of several weeks Editor(s) used : Doom Builder 2 and XWE Known Bugs : None * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: the usual