Odamex CTF
Filenames
odactf1.wad
Size
6.37 MB
MD5
8f797b57ec26507447395c2f339af019
SHA-1
4eb5f07a92c42c7d36923f5e4dae6ad67f0df138
SHA-256
15c51ca4c6fec84235c0ec25c080bd22707d8c8ac5707aa37e31e2e131bab88e
WAD Type
PWAD
IWAD
Doom II
Engines
Odamex, Zandronum, ZDaemon, Boom
Lumps
337
Maps
MAP05, MAP03, MAP04, MAP06, MAP01, MAP02, MAP08, MAP07
Download
Read Me
=========================================================================== Archive Maintainer : N/A Update to : N/A Advanced engine needed : CTF compatable (Odamex, ZDaemon, Skulltag) Primary purpose : Capture the Flag =========================================================================== Title : Odamex CTF Filename : odactf1.wad Release date : January 31, 2007 Author : AlexMax, Ralphis, AgentSpork, deathz0r, Toke Email Address : [email protected] Other Files By Author : Too many to list Description : A set of eight CTF Standard Capture the Flag evels MAP01: "The Ride" by AlexMax MAP02: "Something Epic II" by AlexMax MAP03: "Pagan CTF" by AlexMax MAP04: "Zero Fort" by Ralphis MAP05: "Toxic Fortress" by AgentSpork MAP06: "Lava Incorporated" by AlexMax MAP07: "Somewhat Complex" by deathz0r MAP08: "Legacy" by Toke, posthumously completed by deathz0r Special thanks to : Odamex Development Team and our Beta Testers Special Dedication : This mapset is dedicated to the memory of Toke. It was his idea to make a set of CTF maps for Odamex in the first place. He helped tremendously with the mapset, as well as with Odamex itself. You will be sorely missed. =========================================================================== * What is included * New levels : Yes, eight of them Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : N/A * Play Information * Game : DOOM2 Map # : MAP01-MAP08 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Player starts only Other game styles : Capture the Flag Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Over a year, though 90% of it was minor fixes Editor(s) used : Doom Builder, Wadauthor, XWE, BSP, and probably a dozen others Known Bugs : None known May Not Run With : Tested With : Odamex Public Alpha, ZDaemon 1.08, Skulltag 0.97 * Copyright / Permissions * Authors MAY (with permission) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://alexmax.unidoom.org/ FTP sites:
=========================================================================== Archive Maintainer : N/A Update to : N/A Advanced engine needed : CTF compatable (Odamex, ZDaemon, Skulltag) Primary purpose : Capture the Flag =========================================================================== Title : Odamex CTF Filename : odactf1.wad Release date : January 31, 2007 Author : AlexMax, Ralphis, AgentSpork, deathz0r, Toke Email Address : [email protected] Other Files By Author : Too many to list Description : A set of eight CTF Standard Capture the Flag evels MAP01: "The Ride" by AlexMax MAP02: "Something Epic II" by AlexMax MAP03: "Pagan CTF" by AlexMax MAP04: "Zero Fort" by Ralphis MAP05: "Toxic Fortress" by AgentSpork MAP06: "Lava Incorporated" by AlexMax MAP07: "Somewhat Complex" by deathz0r MAP08: "Legacy" by Toke, posthumously completed by deathz0r Special thanks to : Odamex Development Team and our Beta Testers Special Dedication : This mapset is dedicated to the memory of Toke. It was his idea to make a set of CTF maps for Odamex in the first place. He helped tremendously with the mapset, as well as with Odamex itself. You will be sorely missed. =========================================================================== * What is included * New levels : Yes, eight of them Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : N/A * Play Information * Game : DOOM2 Map # : MAP01-MAP08 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Player starts only Other game styles : Capture the Flag Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Over a year, though 90% of it was minor fixes Editor(s) used : Doom Builder, Wadauthor, XWE, BSP, and probably a dozen others Known Bugs : None known May Not Run With : Tested With : Odamex Public Alpha, ZDaemon 1.08, Skulltag 0.97 * Copyright / Permissions * Authors MAY (with permission) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://alexmax.unidoom.org/ FTP sites: