Deliverance: ONI Facility Demo (stripped version)
A simple one-level demo with three exits. This version fixes a lot of bugs and is stripped of music to comply with /idgames standards.
Filenames
f-f01-s2.wad
Size
1.25 MB
MD5
c81355d59adf71dbc8c42680c8b9a82a
SHA-1
4e1ef7bc478a65110a63066b33f63eb2dbcab8ef
SHA-256
e12da1e86c3bde96b679eb196472f1258089ca39205067b87ccd6e215e3196c4
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
GZDoom, ZDoom, Doom II
Lumps
112
Maps
MAP01
Download
Read Me
=========================================================================== Update to : f-f01-s.wad Advanced engine needed : ZDoom/GZDoom Primary purpose : Single play =========================================================================== Title : Deliverance: ONI Facility Demo (stripped version) Filename : f-f01-s2.wad Release date : 21 SEP 2016 Author : Elric Sullivan (Fisk) Email Address : [redacted] Other Files By Author : furry.wad, f-mcrr.wad, fskmps01.wad Misc. Author Info : faggot with a tuba Description : A simple one-level demo with three exits. This version fixes a lot of bugs and is stripped of music to comply with /idgames standards. Additional Credits to : SargeBaldy for d1gfxd2.wad. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : None Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 days of build time across several months Editor(s) used : Doom Builder, WadAuthor, SLADE, XWE Known Bugs : None known at this time. May Not Run With : Any port that does not support MAPINFO or OGG sound. Zandronum should work, but untested. Tested With : GZDoom, ZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.