Strife: Absolute Order

Strife: Absolute Order

You wanted it, now you've got it, a 6 map hub for Strife. Requires a Zdoom compatible source port. A rough story? Well ok. Despite the main threat of the ord...

Filenames
sabord.wad
Size
24.94 MB
MD5
7f1d343bb7c19dd7369329f6dd2f2e1f
SHA-1
4dc89631b2136dd796f4995bd1dfa4c596c50e15
SHA-256
0f12d64d051fc00d6b852a0600a9e1dcf75aa7189dbb3312203956afde7e2c4d
WAD Type
PWAD
IWAD
Strife
Engines
ZDoom
Lumps
104
Maps
MAP11, MAP05, MAP15, MAP10, MAP04, MAP01, MAP02

Read Me

===========================================================================
Advanced engine needed  : Zdoom compatible
Primary purpose         : Single play
===========================================================================
Title                   : Strife: Absolute Order
Filename                : sabord
Release date            : 15/11/2012
Author                  : Adam "Khorus" Woodmansey
Email Address           : [email protected]
Other Files By Author   : Total Darkness 1-6
                          Project Dark Zone
                          Ni'mrod: Hell on Exdeus
                          Deadline
                          Base Ganymede E1
                          Base Ganymede E2
                          Khorus' Speedy Shit
                          Map contributed to Back to Saturn X
                          Base Ganymede: Complete
                          Secret map to Snakes' project Unholy Realms
Misc. Author Info       : Go make some Strife maps dammit.
                          
                          Isn't that Justin guy a greedy asshole?

Description             : You wanted it, now you've got it, a 6 map hub
                          for Strife. Requires a Zdoom compatible source
                          port.
                          
                          A rough story? Well ok. Despite the main threat
                          of the order being defeated, there are many other
                          towns still under their fragmented rule. The
                          front now has the resources to send agents to
                          these outward places and attempt to destroy
                          what's left of the tyranny. You have arrived in
                          the small town of Sweetwater, where what few
                          people survive live a near meaningless life that
                          is under constant threat.

Additional Credits to   : Esselfortium - The music to the map "Void"
                          (map15) is a remix I created of a piece of music
                          of his called "Mobildethvan".
                          Gez - For helping me with Zdoom stuff
                          Xaser - He seems to like my stuff
                          Anyone that has given feedback and played this
                          project or any of my other work over the years.
                          
===========================================================================
* What is included *

New levels              : 6
Sounds                  : No
Music                   : Yes, written by me (see credits for exception)
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Strife
Map #                   : Map01-02, Map 04-05, Map10, Map15
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Approximately 2 and a half years, though other
                          projects were worked on during that time.
Editor(s) used          : Doom Builder 1 and 2 (have made the switch to
                          using only 2), XWE, Slade 3 and Reason + DSI
                          Mopho analogue synth for music
Known Bugs              : None known, feel free to share any and I'll do
                          my best to update the .wad


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

Scrubs hit tab

Scrubs hit tab (MAP11)

Deathmatch Spawns
0
Co-op Spawns
2
H2O

H2O (MAP05)

Deathmatch Spawns
0
Co-op Spawns
2
Void

Void (MAP15)

Deathmatch Spawns
0
Co-op Spawns
2
Null

Null (MAP10)

Deathmatch Spawns
0
Co-op Spawns
2
The Lowest Pit

The Lowest Pit (MAP04)

Deathmatch Spawns
0
Co-op Spawns
2
Slaughtered Workers

Slaughtered Workers (MAP01)

Deathmatch Spawns
0
Co-op Spawns
2
Sweetwater

Sweetwater (MAP02)

Deathmatch Spawns
0
Co-op Spawns
2