Mordeth - FEB'97 version

Mordeth - FEB'97 version

The first six levels of the Mordeth TC, with lots of new monsters and great playability! Please refer to the Mordeth Home Page for extensive information abou...

Filenames
mordeth.wad, MORDETH.WAD
Size
2.93 MB
MD5
db99fee82e9124ed6e1f009151589f73
SHA-1
4dc5c2462cc0c6ed12962411b42c1795e86ad71c
SHA-256
9cffcd1b52af6f549b228cf43691c616e17911c7c7320a75cffb822ba7eb8f9c
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
140
Maps
MAP01, MAP02, MAP03, MAP05, MAP06, MAP07, MAP04

Read Me

=========================================================================
Title                   : Mordeth - FEB'97 version 
Filename                : MORDETH.ZIP
Author                  : Gaston Lahaut
Email Address           : [email protected]
Misc. Author Info       : The Mordeth Home Page can be found at:
                          http://www.warande.ruu.nl/~glahaut/mordeth.htm
Description             : The first six levels of the Mordeth TC, with
                          lots of new monsters and great playability!
                          Please refer to the Mordeth Home Page for 
                          extensive information about all features.
Additional Credits to   : Joel Huenink for lending me the intermission
                          music. The creators of those lovely 3D games.
                          Unknown author of the hero-wearing-glasses gfx.
=========================================================================

* Play Information *

Episode and Level #     : DOOM2 Level 01-06
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : All
New Sounds              : Yes
New Graphics            : Yes
New Music               : Some
New Sprites             : Yes!!
New Monsters            : Yes!!
Demos Replaced          : All

*Installation*

Download the archive MORDETH.ZIP. Make a subdirectory within your Doom2
directory (eg "C:\DOOM2\MORDETH") and unzip the files in there. Then, put
the file 'mordeth.bat' into your doom2 directory (eg "C:\DOOM2") and start
by typing 'mordeth' at the DOS doom2 prompt. First time players will be
confronted with an installation batch file, which will make a functional
Mordeth game by extracting sprites&flats to a Mordeth WAD file, and by
making an alternative .exe file. Installation is required to play Mordeth.
Installation of Mordeth will never comprise or even *touch* your original
Doom2 game. This installation only has to be done once, after which you can
play Mordeth indefinetely. More info on installation in the README.TXT.

* Level Descriptions *

Find your way through infernal forts and take the fight to Hell, again.
Battle your way through ancient cities, with fog swirling in dark streets
illuminated by gaslights. Enter the foggy swamps, filled with rotting trees
and the eerie cries of the Wyverns... Solve the puzzles, enjoy the great
playability, admire the new monsters, fight the Boss Swamp Dragons in the
last level... Yeah, you're going to *love* Mordeth..!

* Construction *

Base                    : Designed from scratch.
Editors used            : Edmap v1.31; NWT v1.2a; DeHackEd v3.0; 
                          Neopaint v3.2; TED v1.2; RMB.
Known Bugs              : None
Unknown Bugs            : Sod off :)

* Copyright / Permissions *

Mordeth, by Gaston Lahaut, [email protected]

Authors MAY NOT use Mordeth, or a part of it, as a base to build additional
levels. Mordeth, or part of it, MAY NOT be included in a megawad/compilation.
 
This archive MAY NOT be sold from any commercial web/internet/public site, 
this to the judgement of the Author.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. All files of the original archive should be present.

* Where to get this WAD *

The Mordeth Home Page at http://www.warande.ruu.nl/~glahaut/mordeth.htm .
Look here for the latest news and of course the next episodes! Also
available at http://ftp.cdrom.com/pub/doom and it's many mirrors.

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
6
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
6
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
6
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
5
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
4
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
6
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
                                                                                
                                                                                
                                                                                
                           You have been playing                                
                                                                                
                                  MORDETH                                       
                                                                                
                                                                                
                           An edited DOOM ][ game                               
                                    by:                                         
                                                                                
                               Gaston Lahaut                                    
                                                                                
                                                                                
                                                                                
             DOOM ][ by Id Software, HEXEN by Id & Raven Software               
                                  EDITORS:                                      
              EDMAP v1.31 by Jeff Rabenhorst ([email protected])                
         NWT v1.2 1/95 by Denis Moller, TiC ([email protected])          
           This screen is made using TED v1.2 by Peter Monks, 1995              
                          ([email protected])                              
                                                                                
               Press any key to return to the Mordeth FrontEnd                  
                                                                                
                                                                               

Graphics