1994 Tune-up Community Project
Everybody knows that most maps from 1994 are pretty terrible, but what if we took maps from the archive that permit modification and then redetailed them?
Filenames
1994tu-.wad, 1994tu-true.wad, 1994tu.wad
Size
29.29 MB
MD5
4f277831f051a25eaf5ac045b8a9e094
SHA-1
4c8ccac8679082a67cd9ef6c4e4b5d58a4e606f1
SHA-256
4e61645efe21664eaab5937fd39546222729fddc30dff99d3b1a326ae2789209
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
522
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP23, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP13, MAP24, MAP25, MAP32, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31
Download
Read Me
=========================================================================== Archive Maintainer : Please replace the existing 1994TU.zip with this updated version. Update to : levels/doom2/Ports/megawads/1994tu.zip Advanced engine needed : Boom compatible + Limit removing Primary purpose : Single play =========================================================================== Title : 1994 Tune-up Community Project Filename : 1994tu.wad Release date : 08/20/2011 Author : Snarboo Email Address : [email protected] Description : Everybody knows that most maps from 1994 are pretty terrible, but what if we took maps from the archive that permit modification and then redetailed them? The purpose of this community wad is to improve on maps from 1994. Most maps from that time had strong layouts, but poor design decisions such as misaligned textures, bad texture choices, hidden doors and mandatory secrets to progress. The aim of this project is to fix those problems and take what was already strong about the original maps and improve it. Additional Credits to : id Software, Doomworld forum community. See TXT\credits.txt for full credit information =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes - Textures Dehacked/BEX Patch : Yes - Level names Demos : Yes - Recorded by tatsurd-cacocaco Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : See ORIGINALS\MAPXX_YYYYYY.ZIP Build Time : 2 years Editor(s) used : Various * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Archive Maintainer : Please replace the existing 1994TU.zip with this updated version. Update to : levels/doom2/Ports/megawads/1994tu.zip Advanced engine needed : Boom compatible + Limit removing Primary purpose : Single play =========================================================================== Title : 1994 Tune-up Community Project Filename : 1994tu.wad Release date : 08/20/2011 Author : Snarboo Email Address : [email protected] Description : Everybody knows that most maps from 1994 are pretty terrible, but what if we took maps from the archive that permit modification and then redetailed them? The purpose of this community wad is to improve on maps from 1994. Most maps from that time had strong layouts, but poor design decisions such as misaligned textures, bad texture choices, hidden doors and mandatory secrets to progress. The aim of this project is to fix those problems and take what was already strong about the original maps and improve it. Additional Credits to : id Software, Doomworld forum community. See TXT\credits.txt for full credit information =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes - Textures Dehacked/BEX Patch : Yes - Level names Demos : Yes - Recorded by tatsurd-cacocaco Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP32 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : See ORIGINALS\MAPXX_YYYYYY.ZIP Build Time : 2 years Editor(s) used : Various * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors