Black Gloves for the Doomguy
This is a simple graphics replacement that gives the Doomguy black gloves, much (or really exactly) like the ones Scuba Steve uses in a lot of his guns. They...
Filenames
blakglov.wad, BLAKGLOV.WAD
Size
133.12 KB
MD5
3789b8e726b8a3cbb31310b8a3f154ff
SHA-1
4bc99fe9269c6bff49ccfdab7b9840062d76f8f1
SHA-256
538388844adf23e1a6d6810a814a3ccba88bb3614d7e89394c4aaef10133f8f7
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
24
Download
Read Me
=========================================================================== Advanced engine needed : Any engine that will accept new sprites (unless you want to muck around with DEUSF) Primary purpose : No levels included =========================================================================== Title : Black Gloves for the Doomguy Filename : blakglov.wad Release date : March 30, 2004 Author : Grimm Email Address : [email protected] Other Files By Author : complex.wad, complex2.wad Misc. Author Info : Nah Description : This is a simple graphics replacement that gives the Doomguy black gloves, much (or really exactly) like the ones Scuba Steve uses in a lot of his guns. They look quite badass, in my opinion. I made 'em all from scratch by modifying the regular gloves. I also threw in redglov.wad, just for laughs and giggles. It's the result of a mistake I made during the black glove thing. They're reddish-black, but it changes a lot from sprite to sprite. Enjoy everybody. Additional Credits to : --id Software for this great game and the original sprites --Scuba Steve (his black golves are the obvious inspiration for these) --A thousand thanks to KoRn for uploading this =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM/DOOM2 * Construction * Base : Modified (id's sprites) Build Time : Probably around 4 hours Editor(s) used : Wintex 5.0, Paint, Pixia, PSP4 Known Bugs : Red gloves vary a lot depending on which sprite May Not Run With... : The original .EXE without DEUSF * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Advanced engine needed : Any engine that will accept new sprites (unless you want to muck around with DEUSF) Primary purpose : No levels included =========================================================================== Title : Black Gloves for the Doomguy Filename : blakglov.wad Release date : March 30, 2004 Author : Grimm Email Address : [email protected] Other Files By Author : complex.wad, complex2.wad Misc. Author Info : Nah Description : This is a simple graphics replacement that gives the Doomguy black gloves, much (or really exactly) like the ones Scuba Steve uses in a lot of his guns. They look quite badass, in my opinion. I made 'em all from scratch by modifying the regular gloves. I also threw in redglov.wad, just for laughs and giggles. It's the result of a mistake I made during the black glove thing. They're reddish-black, but it changes a lot from sprite to sprite. Enjoy everybody. Additional Credits to : --id Software for this great game and the original sprites --Scuba Steve (his black golves are the obvious inspiration for these) --A thousand thanks to KoRn for uploading this =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM/DOOM2 * Construction * Base : Modified (id's sprites) Build Time : Probably around 4 hours Editor(s) used : Wintex 5.0, Paint, Pixia, PSP4 Known Bugs : Red gloves vary a lot depending on which sprite May Not Run With... : The original .EXE without DEUSF * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors